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Ground Pound Dive's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #16 | 4.074 | 4.074 |
| Theme | #65 | 4.000 | 4.000 |
| Overall | #70 | 3.611 | 3.611 |
| Game Design | #84 | 3.630 | 3.630 |
| Innovation | #120 | 3.333 | 3.333 |
| Audio | #134 | 3.370 | 3.370 |
| Graphics | #308 | 3.259 | 3.259 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player dives down a chasm to reach the center of the planet. The main draw of the game is the ability to "dive" downwards using the titular "Ground Pound" move.
Did you write all the code and made all the assets from scratch?
Yes. All code, assets, and music were made by me with the exception of the "pop" sound effect, and the "low rumble" sound effect which were taken from Pixabay which provided them for free.
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Comments
I LOOOOOOOOOOVVVVVVVVVVEEEEEEEEE PPPPOOOOOOOOOOOOOOUUUUUNDDDIIINNGGGG THE GROOOOOOOUUUUUUUUUNNNDDDDDDDDD
What an experience! Great work!
Good Start! It gets a little repetitive, but a solid foundation!
Pretty fun and smooth game with solid artwork and cool soundtrack. Energetic and flow-state-y Squishing 4+ blue guys in a row feels satisfying. I would've probably added some sort of reward for squishing them, as they often can be avoided. Not really a dealbreaker though :D
This is a fun game! I appreciate the tutorial. Only things I was missing were arcade score+highscore, pound and hit SFX and a sick combo system. I managed to squich multiple blues with one pound, I'd love to see some satisfying juice like screenshake, sounds and combo multipliers flying over my screen. Great job!
This is a fun game! I appreciate the tutorial. Only things I was missing were arcade score+highscore, pound and hit SFX and a sick combo system. I managed to squich multiple blues with one pound, I'd love to see some satisfying juice like screenshake, sounds and combo multipliers flying over my screen. Great job!