Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Adventure of Changes

A SFW turned based rpg with a heavy focus on transformation. · By Furandre

Feedback (Demo & Public Versions) Sticky

A topic by Furandre created Mar 11, 2023 Views: 27,032 Replies: 660
Viewing posts 41 to 60 of 118 · Next page · Previous page · First page · Last page
(2 edits) (+1)

i think that i am not suppose to have 99 mystical flames or it is just that there was more than that.(Also i don't remember collecting duplicate of mystical flame)

I also stated a new game+ game and the game game me the squirrel purple chest item at the place of the necklace and also i would like to play the game that inspire this one.

Developer (3 edits)

Its very possible that I may just have miscounted or forgotten to count some.
Today's update, updated the counter to 92 since I forgot to count one on the western plains but that still would leave 7 more than I counted.
You can can check each area with the scan ability, if you have more flames in that area than there should be.

Also one thing I don't know/tested is, if flames and chest respawn then changing to a new version, if taht is the case it certainly could explain taht but sicne you mentioned no duplicates I guess I just forgot to count some.

Developer (1 edit)

It gave you the squirrel item at the place of the necklace? Sorry don't know what you mean by that.
If you mean you bought the perk for tf equipment, its supposed to give you all tf eqiupment even the ones you haven't gotten before.

If you talking about the game mentioned in the developer notes, it's more of a prequel since it uses the same universe but is vastly diffrent from this one in gameplay story and pretty much everything else.

(+1)

i didn't buy the perk that gave every tf item i had buy all the perk that let me keep all the money and item that i have and i also get the one that gave a necklace that give more exp and job point when equip and also i would like to play the other game for fun

Developer

And you still had the Squrriel Necklace is what you mean?
Also if you go to a save point the missing necklace will get added in the next version, should be up soon!

(+1)

yes i still have it and it was not suppose to be there

Developer (1 edit)

That is strange, I will look into that as well.
Anything else taht also stayed in your inventory that shouldn't?

(+1)

no it was the only thing that had stay

Developer

Okay tahts good to know, NG+ still isn't tested taht much.
Golden Acorns also seems to stay so taht will be fixed in teh future as well.

New version out now (1.1.1).
I tested the new version and the necklaces now get added when buying them.
The missing one for you should be added after interacting withasave point, tell me if it worked.

(1 edit) (+1)

i recreate i save to see what would stay i the inventory and if nothing is active only the sanity herb will stay and if you activate many of the thing (the only thing not activate were key item and tf item) the squirrel item would stay and also and two perk that give the necklace will not give it but except that i also see the golden acorns but i see it normal that they are here because i say that i wanted to keep my item

Developer (1 edit)

Yeah the golden acorn i noticed too. Good to know with the Sanity Herb, will fix that in teh future as well, thanks for testing!

Yeah the special booster items all didn't work before but they should be now in the new version, tell me if tehy do!

Developer (1 edit)

I actually forgot to implement the Skill And Exp booting accecories in the ng+ shop.
This will be fixed now.
New version will be up soon!
Sorry vor the inconinience!

(1 edit)

i found a new bug when i use the upgrade section and that you have some equipement that give you more sp they will also consume more sp than what they are suppose to.Also faint exp potion give more exp than weak exp potion because i 2 of each i was level 2 with the weak i get level 9 and with the 2 weak 21

Developer (1 edit)

I tried now for a long time but I can't find a way to fix it so I will remove the option to get the skill boosting necklace's from the ng+ shop for now.

Oh you're  right, i forgot to change the exp values for the otehr ones, will soon be fixed in next version!

Developer (1 edit)

The new version (1.1.2) now changes a bit and will be up shortly.
The two necklaces that boost the skill point gain were removed and replaced with a necklace that boost money and another that boost item drops.
Also two other new perks that can be bought were added to the shop.
I also fixed the sanity and acorn carry overs and the exp potions s giving the wrong amounts.

(1 edit) (+1)

there still a bug with new game plus + that if you choose to start with a lens of wisdom you will not get it and will need to put the code in it not that bad because the code is in the city. (i just repost this message because i did't know if you had see it)

Developer

Actually hadn't seen it, thanks for mentioning.

Will take a look at it later and fix that!

(+1)

I can enter this and the other like that here. Also it seems that third tail skill trigger in kitsune form the end of the round, it shows the transformation end allies and foes before reshuffling the order. And it does do a new round, because I can recast a spell.

I also had this crash during a fight:

Also, will we see the dragon form?

I'm not a fan of the Exp potions costing so much money. That is a convenience function, not something necessary, so it should not cost much money in the first place.

Just to get it right:

Beast:

  • Fox
  • Rabbit
  • Golden Retriever
  • Mouse
  • Wolf
  • Cat
  • Squirrel

Reptiles:

  • Salamander

Mutation:

  • Slime
  • Manticore

Mythical:

  • Kitsune

Other:

  • Human
Developer

That's good to know thanks!

I did try exprerimenting a bit with teh third skill thats the reason why.

I think i have an idea for teh crash but could you tell me what you did and where the crash happend?

Yes a Dragon form is on my planned list.

Reduced the priced a bit for the cheaper potions!

Yup you got all of them right!

(+1)

In regards to experimenting, I find the current behavior not intuitive.

In regards to the bug, I happened to start the fight and then was taking notes on another bug and when I switched back the focus on the game to do something, but before I got to do anything, the game crashed.

Developer (3 edits)

Thanks for the feedback, reworking it yet again.

So the game crashred before you could even choose a skill or action?
In which form did you enter the fight?
And where was that fight? (Location)
And what did you do before the fight?
Are you able to replicate it again?

(1 edit) (+1)

I was collecting the last of the three chests in the demon ruins, the one, where you have tunnel down to that room. I avoided fighting in gneral, except for the unavoidable fight, in kitsune form, with likely just triggering the third tail skill. Then I switched to the browser to note down the strange behavior, before I switched back. I didn't immediately press a button, but it crashed before I could. I haven't seen this crash before nor after.

Also there is no download link for the game, despite having been updated?

Developer (2 edits)

I tried to replicate what you did with serveral variations but didn't managed to trigger the bug unfortunately.

From the crash report I know it has something to do with not able to load the character protrait in battle.
I also thought it would likely be related to the third skill but it dosen't do anything relating to protrait changing in kistune form.
The only forms it would affected would be Mouse, Rabbit, Fox and Golden Retreiver.

What do you eman by starnge behaviour?
Also did you had full support on?

I disabled it until I found and fixed the bug so no one else downlaods the versiona and may also encountering it.

(+1)

I referred to Third Skill, which I reported earlier. And yes, I had Full Support on.

Developer

I actually did not find anything at all and have no idea what caused it or how to fix it.
I tried all sorts of things, triggering batlles in kitsune form switching to and from the form in battle while also using the third skill in between but nothing happens. I didn't managed to get any crash.
I also deleted the portrait files but that only caused a  refresh error and not a crash.

You must have done something very spesific or unique, I can't explain it otherwise but I also have no idea what.

Developer

Also have you more details like on tehe battle.
The battle behind the crash screen shows no hud and only two enemies in the background.
Was the battle hud not tehre in the abttle?
Also who did you use in the active party?

(1 edit) (+1)

I didn't particularly take note what I fought. It was not like I expected this to happen. In any case, I had Serina and the Bunny active, with Lima and the Elf guy passively participating.

If you can't replicate it, it might be possible an engine error somewhere. A lost pointer or something like that.

When going at NG+, I noticed a statue at the kitsune shrine, which swapped constantly appearance. It also sells "Lufillia's Favor". Is that not part of the normal line up? Or because this is on hard mode?

(2 edits) (+1)

the skill rabbit support lustfull thinking when use with auto skill give an attack down that it not suppose to be there

there also a bug that i think is just in new game plus or is new that when interact with some box that have secret item like hp up or other think like that i have the sound but get nothing and no message box spawn to say what i get

Developer (2 edits)

The skill description says that it gives DEf Down to caster sao i think that is normal.

Nah isn't NG+ Relate, just broke yesterday for hidden Skill Potion items after I change something it seems, will fix that now. Thanks for mentioning!

it had give in auto skill i had all the buff and a def down plus the attack dow effect

Developer (1 edit)

Oh very sorry I misread, am am pretty exhasuted it seems^^"
You are right, there is a atk down in teh skill taht shouldn't be there, it's fixed now!
Will be a new version soon that fixes both of these things!

(1 edit) (+1)

just to says that there is the acorn that are still in the inventory after stating a new game plus without using credit and also im not sure what is the upgrade that is always active when i start a new game plus 

if it the lens of wisdom we don't have it in the inventory when we start

Developer (1 edit)

Oh I forgot to remove the normal acorns as well?
Will befixed in teh next version, thanks for noticing!
Its the lens, if you had found it in the safe file before starting NG+, the perk is already checked since you already should have it.

(+1)

but when i start the game the lens is not in the inventory

Developer (2 edits)

Key Item carry perk must be also bought since it counts as a key item, then it should be tehre.
Sorry for teh trouble
I will make it work even without that perk in the next version as well!

(+1)

i just see that you change the upgrade system but i think that you put forget to remove one of the chest that contain the beautiful tear of the goddess because they are two chest that give one. The first is in the  dungeon where it suppose to be where you with the mouse form and the second is where you start the game just to be sure that these 2 are suppose to be here or that one is the test chest that you forgot to remove


Developer (2 edits)

Yup with the new upgrade system i could fix the skill necklaces and booster items to make them work properly and have abit more control over it so i think it was worth the chane.

Yeah the one at the start was a test chest, forgot to remove it it seems, will update that soon. But will stay the same version number since its not really bug, only a small change, just that you know.

Thanks for mentioning it!

(1 edit) (+1)

Serina's Ultimate "Favored by The Gods" immediately activates, unlike other ultimates.

Also not all enemy skill names contain a colon.

BTW, for the manticore, which kind of beast was used? Scorpion and dragon are obvious.

Developer (2 edits)

Oh thanks good to know will take a look at that!

Yeah thats true, havent gotten the time to look through these, also thanks for mentioning it.

Its made out of for a few parts and ispiresd from the monstergirl enceclopedia The structure of a human. Paws of a wild beast (No specific one), Wings of a dragon and tail of the sorpion.

(6 edits) (+1)

NG+ with reputation possible bought has still the egg collector guy to believing you to have chosen the job already, but I haven't gotten it yet. But it is after getting access to the guild jobs already selected, as is missing person and trouble making fairy, also Size Matters and Field cleanup.
I noticed that the mystical flames were resetted, except in the forest in the tiny labyrinth.
Exp Shard (Powerful) aren't removed during TF sequences.
When being told that the Rabbit joins permanently the party, it hasn't actually joined.

There are Brown and Green Magic spells with the name "???"

I saw your underwater tileset problem and found these links:

Hope that helps!

The salamander ruins have no soundtrack.

Developer (1 edit)

You're right I forgot to remove those quest items from the inventory when satrting a NG+. The ywill get removed from now on when starting a new game. But the Quest for "Rat Hunt" defintiely is getting removed after satrted a ng+ so I don't know at teh moment why taht quest would already be there.

Yeah pretty much all should be reset, you mean the labyrinth made out of bushes/hedges? I actually have no idea why it woudn't reset. All Flames use the same script so I have no idea why it woudn't reset, just check that one right now. Thanks for mentioning it will keep taht in mind!

Haven't finished writing teh sript since I knew they couldn't be gotten in the demo through normal meanss yet but now with ng+ I will see to finish taht script, tahnks for reminding me!

You mean at the end of the rabbit quest? He definitely joines after that event so I don't think I understand what you mean.

Yeah just saw that set the magic amstery perkl one step too high so it unlocked unfinished skills as well, is fixed too.

Now the place has a set bg music as ewell!

It actually helps a lot since I own the VX Licence as well, so I can use those, thanks a lot^^

(1 edit) (+1)

I got the "Rabbit joins you" but the next time I fought he wasn't there. Maybe because I talked with both bunnies in the intro area before?

You see that vertical line in the middle of the water on the right?

Developer (3 edits)

Nah both of them have no switches attched to them.
But he was in your time in the story just not afetr you defeated teh boss and compelted the story?
Also can you put him into your party from the guild or home wher you switch party members?

Yeah, small tileset error, will fix taht as well.

Edit: I actually think I now why, its because of the party order save most likely. It saved your party when starting the quest (Which was only Nana) so it now laoded that saved party after finishing the quest.

(1 edit) (+1)

I got the same problem with the rabbit and my older save didn't have the rabbit in my team

Developer (1 edit)

Its because of the party order save most likely. It saved your party when starting the quest (Which was only Nana) so it now laoded that saved party after finishing the quest Fixed it for that quest.

(1 edit) (+1)

Cats always say they ate fish, regardless of the meat being given.

"Broken Person" is just "broke".

"succefully" is missing the ss: "successfully"

Developer (2 edits)

Really even in the newest version? I was sure I already fix that. Thanks for emntioning it, I will take anotehr look over it later!
Oh you meant the text afterwards, you are right I forgot those text!

Thanks will fix them as well!

(8 edits) (+1)

I get that by triggering the table.

Also I really would like to have Full Support work on the TF skills and companion skills. There are a dozen skills I have to activate manually, which is simply time consuming.

Three drums are lacking collisions.

I think it is too hard to lose SP for Golden Retriever. Just 1 per Guard, whereas you can collect half a dozen or more per more per turn? I nparticular with the TF item that already grants you 10 SP as base.

Retriever skills have misspelled Retriver.

Luca's Last Defense: Astion skill can miss.

Is for this one still a switch available? You did replace one of the torches.

Mouse Support Powerful Will should be available from turn 1. The later you get access the more SP you have, which makes the cost even more prohibitive.

Developer (1 edit)

I fixed that now.

TF Skills would technically possible I think. But i don't think companion skills would be possible without invinting a lot of new bugs so I would prefer to refrain from adding them.I added a option to now also automatically activate inherted skills when starting in human form.

Fixed as well!

The tf item does only this:
"Effects only apply in Golden Retriever Form:
Normal Attack Hits +2, Normal Attack Speed +75"
(Guarding reduces "Playful" stacks by +1.) (New Effect)
The 10SP as base comes from using Full Support since it activates most of the support skills I would say. But i do changed the Guard command to reduce 2 SP instead of 1.

Have fixed those two things now as well, thanks!

No actually forgot that thoses were the switches an, will be back in the next version!

I reduced the warm up time by one turn, this should make it a bit more accecible.

(4 edits) (+1)

Is this intended to be choosable at the dojo?

Exp Shard Faint are not removed during Squirrel TF. Skills jhave the misspelling "suppport" (only "pp"). Same goes for Squrriel - is Squirrel.

It is not possible to buy acorns from the squirrel, despite having the money.

Final Words and Last Words are mixed. Any difference or lack of consistency?

Developer (3 edits)

No its not, I will remove that^^"

I looked but I see no problem with the script, definitely has the same script, like in all the other tf's so they should be removed. Have no idea how that could happen. Neee to probaly test that out myself later. For now I can't fix it since I have no clue why it would happen. Thansk for emntioning it.
But I do could fix the spelling mistakes, will be in the next version.

50 Acorns is the carry limit, so if you ahve 50 already you can't buy more. If you have less it should work.

They are mixed? Don't know what you mean? Could you tell me where and what you mean by that?
"Final" should be alwyas the first and "Last" always the secound ultimates a form gets.

(+1)

If Final and Last are both meant to be, then this is ok.

(+1)

You know, I'm somewhat irritated that squirrel form has not the same as mouse on the map. Obviously Nana is quite small, due to lack of clothing. So this is inconsistent.

Developer (2 edits)

Great to hear that i could clear the confusion^^

I just decided to not invole letting Nana shrink that much in that form for a simple reason: Bigger fluffy tail on screen xD
Nah just kidding mostly, I just think for mouse its a good visual thing for mouse since its fits her ability and gameplay.
Squirrel has not much to do with the theme of shrinking or being small so i think its not that inconsistent.
And teh lack of clothing is just because it I think it looks visual nice like this, no deep meaning^^"
Hope that explanation helps!

(+1)

Well, one could argue that as mouse Nana would be able to climb vines too, since she is definitely light. But I understand the one form = one ability mechanic, even if one could say that several forms work with an ability (even if those are unlocked separately).

Also "probaly" is "probably". Seems you like to misspell that one.

Developer (1 edit)

Yeah definitly, logically many forms could probaly do more things. Werewolf loggically maybe also could be strong enough to move boulders.
But yeah for the gameplay and balancing it defintiely makes more sense to go with one ability per form.

Thanks!

(1 edit) (+1)

The bugs in the castle I mentioned are still there, in case you forgot (wrong text displayed when talking to normal people).

No gun license?

Developer (1 edit)

I looked and I see nothing wrong, I think I have no idea what you eman, could you send a screenshot so taht I know what you mean?

There is only one gun in the game I think, so at least not for the demo. But for the full game I am planning a gun class with skills and everything.

(+1)

i start a ng + and see that i had keep the Beautiful tear of the goddess when i had not activate key item to be keep

Developer (1 edit)

Oh right forgot taht i made a new item that needs to get added to the remove pool as well.
Thanks for mentioning^^

(7 edits) (+1)

Level upgrades displays skip levels for some reason and likely new skills.

Fairy's Unhealthy Gas does not seem to do damage, but healing?

Axe support skills seem to miss sound.

"Nighfall Assault" is not only misspelled (Nightfall), it causes an infinite loop.

Any reason why Transformation outside combat has a cooldown?

Using Bouncing Spear still lead to an Ultimate activation of the enemy between the second and last BS attack ( or rather, I got over the limit on the second attack, but the third attack counted as a round).

Also, I haven't found out why, but despite me changing to different jobs and to different weapons, the game switches to a spear weapon automatically. Maybe it has something to do with form changes.

The order of party members is still switching back to Serina and Rabbit after forced changes.

Developer (9 edits)

Only thing i could imagine is fow multi activating levels, that you technically could skip a level.

It just looks like that since Max HP are reduced.

Also good to know!

I will also look at that!

Its just a engine restriction, but i may find a way around it someday.

I see, then i dont know if i can fix that, at least not now, maybe i find a possibility later on. I look at bounciyng spear and it doesen't even have some extra activation so that can't be the case but I also have an idea why it would still happen just nota  solution yet. But once i come uo with something i will try it.

No only Nana's equiped weapon should matter, as long as you dont use the gun i dont really now why it would so that, i am pretty sure i added all weapons to the list for the game to reconise. Which weapona re you using in Human form?
I found something, Lizard Spear was missing in the data bank, and Double Bow and Mechanical Bow were kinda bugged,so if you were using thoses it migth explain but they are fixed now.

It shouldnt, but I may have found the problem.

(2 edits) (+1)

the ultimate last strike homing arrows only hit one foe when it suppose to hit all of them

there also something that is really weird with Luca  when he join the group he will be the same level as Nana so when he join the group he was level 56. Lima seem to have the same logic when she join the party i was level 35 on my slime form and when she join she was level 35 i just hope they still get the new skill when they level up

Developer

Good to know, thanks!

Yeah i thought it would make sense since there is no real order in when to get them. They should still get all of their skills, if they dont have them when joining. I think the game checks that after a battle or when they level up. So they should definitely not be missable.

(+1)

(warning English is not my mother tongue so I apologize in advance for any spelling mistakes ^^'')


Greetings I've been playing your game for 3 or even 4 days and I want to say that I really appreciate it.


It's been a while since I've been looking for a game with the theme of transformation, having played a lot of games of this type, I find yours very promising.


The bad endings are really very nice, I particularly like that of the rabbit and the dog which allows us to play a little longer before having the bad ending.


Although I don't really have a good English level (probably because I'm French and it's a liability to my nation X)) the game is rather intuitive and I rarely get stuck. 


Incidentally I play an application on Android and at times I had some slowdowns (the application has difficulty with large maps) so if there is a possibility that in the future there is an Android version that would be incredible but don't make it a priority to focus on in-game content. ^^


I think I've said everything, so I can't wait to see the rest of this project and wish you good luck. ^^


(I made this message on a translator so if there are passages that are not comprehensive do not hesitate to tell me I will do my best. ^^')

Developer (1 edit)

English isnt my native language as well so no worries. Thanks for sharing you experince with me^^And i am glad to hear that you are having fun with the game.

Thanks for playing!


Also regarding the version: I am surprised that it runs on android at all. It definitely is meant for windows computers. Its possible for me to export the game into an android format but i am not sure if it would work since i didnt designed the game to be played on phones. I am also not too familiar with games on phones and how it would work.

It may be later possible to make a android version but i probaly would only focus on other versions after the game would be completed an finished. So i cant make any promises if there will be an android version sadly. Sorry for the inconvinience!

(+1)

Don't worry, I can manage with the MaldiVes application, it allows me to play rpg maker mv normally on PC on my Android, so it's not at all a problem for me


(I'll try to take screenshots to show you roughly what it looks like)

In the image above we can see that we are in game, the touchscreen can work but there are two small crosses, one at the top and one at the bottom in the center of the screen

The cross at the bottom allows you to display controller keys

The top cross displays a keyboard

Finally, if you press key 1 on the keyboard, it displays this submenu which allows a lot of things but which I used at the very end to be able to teleport to maps, no clips and many other things to dissect the demo

(on the other hand, if this causes a problem for you I promise to use it on future versions of your game.

I use it mainly to satisfy my curiosity and not to cheat during my game)

Developer (1 edit)

I see, I had no idea such an app exist, thanks for telling me. Interessting to know.

Well I do not mind if you play the game like that, just can't garuantee that the game will work properly like slowdown for exsample.
Also I can understand that, I myself enjoy exploring areas in games that aren't meant to be seen or went unused, so no worries, I do not mind^^

(+1)

I seem to have encountered a bug that sets and keeps your skills to travelers, even if you change it.

Developer

Thanks for reporting but can you elaborate a little bit more? Like:

What excactly happens? How do you manage to trigger it? And so om.

(1 edit) (+1)

Hi

So far, I lke your game a lot. I'm not fan of furry things, but the game's plot and gameplay are particulary applealing, so keep it up.

On a side note, could you please consider to add somel nudity for female characters (human). Furries are developed enough, but that's not for everyone, plus, it would make your game more attractive for more users (I know you said that this game is SWF, but as far as I can tell, there's no way that this game can be SFW on the current world we live on).

Your game is very good, congrats!

Developer (3 edits)

Hey, and glad to hear that you have some fun with it even if the furry theme is not something that appeals to you^^

I do have no plans do add real nudity to any character  in the game since I do want to keep it SFW, sorry about that.
The theme of transformation and furries are definitely not a thing that a lot of people are probaly into but they are a big part of the game.
And I do agree with you, the game definitely is more appealing to a niche of people and not for the majority.
SFW just means it contains no explicit or +18 content like, rape, abuse, disturbing images, real nudity or sexual acts.
It definitely is directed at older player and certainly contains suggestive content and themes but nothing that's considered 18+.
Depending on how things turn out it might be that I will censor the drawing more but at least not right now I have no plans for it.

And thanks!

(+1)

in the new place to explore i got stuck when i use the rabbit hole to go the get one of the spiritual flame i got stuck because a wasn't able to reuse it to go back

Developer

Oh you're right, thanks for noticing!
The version is updated now and its fixed!

(2 edits) (+1)

Not sure how this exactly happened - maybe there is some hidden state that was read, where I had the previous party order. But I used the old save for 1.1.6 in 1.2.0, when I went into battle. I triggered transformation, but stayed in the current form. (Btw, does this still increase the Transformation skill?) Before triggering the skill, I was in a party with Serina and Rabbit, afterwards with Lima and Luca. I also ended up with actual order in the party, which meant I run around with Lima's sprite.

I also can fast travel as Lima:


Developer (2 edits)

I am not sure what could have caused it but I would assume that it's a bug that only could happened when using an old save i assume. Since some code was change over the versions i think that would be the cause for it. Its nothing that should happen when playing a fresh game in the current version at least. Sorry for the inconvinience!

That most likley was caused by the save order script that runs now after the transformation skill and loaded your last saved party.

Did everything return to normal after you just removed all other party members and added them to your party again?

Also the transformation skill got changed in 1.7 or 1.8. It now dont levels anymore but can instead be upgraded at the dojo. So i could remove the cooldown from it when used in the overworld.

(7 edits) (+1)

I could reorder in the forest home, but it returned to the strange order again. Likely because I used Transformation again.

Does the new Transformation no longer have a cooldown in battle?

Not sure why, but if I use this hole:

I end up instead of the real target at this place:

The party order makes no difference.

Also: "One small area was inaccessible due to a mistake, this should be fixed now." Where is that area?

Checking the dojo, I see 3 support skills for human, but when I enter the area, it is just the rest skill and TP upgrade. Could it be that I have still a faulty Transformation skill? I can still see it having levels and after testing I still have a cooldown in battle.

Kitsune form still sends me to the human area, I think:

Or it looks like it. Supposedly I can upgrade four support skills, I see only 2 here. Or is it because you can upgrade the skill possible 3 times?

In any case, going for the list of upgrading human abilities, you can't buy Kitsune stuff without being in Kitsune form:


Developer (3 edits)

I throughly did check the tf skill in and outside battle and it had no problem remebering my party order in the newest version.
So I am very certain that your save might just have broken over the versions, which would amke sense after so many changes in teh code. Starting a new game plus might have a very good chance to fix all those problem and recover your save. I am very sorry for the inconvinience! You also could give me your save file and I take a look at it as well if you want:

No it still has a cooldown in battle, it has no cooldown when used outside of battle anymore.

Good find thanks, I forget to change the location on second use, thanks!
Will be fixed in next patch.

It's the big tree in the forest ruin map. You couldn't use the Squrriel Form to climb it in the previous version. Now it should work.

For human form it should display three skill upgrades like this.


The level still showing is just a remaining from using an older save files that still had it, it dosen't affect the skill anymore. So its just visual, would be gone ina  new game plus or fresh save as well.

Yeah that is because some skills can be upgraded mutiple times. Ad some upgrades are just unlocked after progressing in the story

This wa sa small oversight I fix this as well.
Fix will be in the next version.

(+1)

The save file is https://drive.google.com/file/d/1JShTdTn5QYAVSqSxDpZ1wAUitozHZExm/view?usp=shari....

Developer (2 edits)

Thanks I did test removing all party members at the guild then saved and then added them again.
After that the tf skill seemed to work fine again for me and no wrong order when using it inside or outside battle.
So you should be able to fix it like that

It certainly is a bug that can be caused by having a older save file. So there is no real fix for it now but this definitely wouln't a problem once the game would be finished and receives no major changes to the games code anymore.
Sorry for the inconviinece.

Was taht the only bug you encountered or something else?
Everything else worked fine?

(+1)

I have three bugs I need to report 

1) a rabbit tunnel in the desert brings me back to the giant tree

2) Initiating the fox bad ending treats it like its a TF episode so can't transform after

3)I went to see the ending tablet to see if anything changed, I used the item to back out and once I'm back no ennemies on any map.

Developer (1 edit)

Thanks for the findings.
All things should be fixed now in the enw version 1.2.1. Leaving the fox bad ending area, now remove the treatment and everything should be normal again.

(+1)

for the fox bad ending bug all you need to do is go back to the forest after passing through the gates and you can't transform anymore

Developer (1 edit)

Yeah, that should be fixed with version 1.2.1.

(1 edit) (+1)

I tried your approach with removing and readding all party members and went into a fight. There I tried Transformation. I got this screen:



The party order was afterwards in shambles:


And I even lost two party members:

Even using Transformation solo once and then readding the party still borks the party order, though it prevents Lima from appearing. You say you have no issues when you use my save? Can you create a save based on mine, so I can try if your version has fixed the issue?
Developer

Actually this wasn't a save file bug buta real bug, I finally found and understand the problem after taking a look at your save file again.

The script I use to save the party order only saves the active party order in battle leading to this mess up order sometimes when having more than three members.
I am preparing a new version right now, in that it should be fixed.
Tell me after you had time to try it.

And tahnksa  lot for finding it!

(1 edit) (+1)

Seems like it fixed it. Thanks!

Third tail may not work for in Rabbit form.

I really like to have a way to see which golden foes I already killed.

Developer (2 edits)

Great to hear^^

I see, then i will take a look at it later, thanks for mentioning it.

Golden Foes? Sorry I don't know what you are refering to.

(+1)

in mouse form the skill rodent bite is bug when you have the purple chest item when the skill is use the second time it will change the defuff that you have done like if you had put bleeding for 3 turn when the attack hit the second time it could change to 1 turn or like not be there anymore

Developer

Thanks, will take a look at it and change fix it!

(+1)

I found that if the first purple chest that you open is the one with the fox item it will not give you the item to have help to equip the tf item

Developer

Thanks, i will look onto that and fix it as well!

(+1)

i was going to do the quest night hunt but i remember that i could get luca but when i come back to town the monster where still there and it was day time

Developer

Thanks for finding it! I fixed it.
It's because for the cutscene with Luca the time will be set to day but it not removes the check for the event night monsters to disappear.
I added a check now to cutscene triggers that change the time to day.
Will be fixed in the next version.

Also the game will correct this mistake once you went to any sleeping spot an use it. It's not game breaking in anyway and only should apply to this quest.

(+1)

i don't know what happen but since i have unlock all the passives skill for the human form in the dojo the save that have all the passive skill start to lag a little bit

Developer (1 edit)

You mean the skills like Atk Up, Health Up etc and such.
You are also sure it's because of them?
Also where is the game lagging? Only in battle, on the world map, all places?
I definitely will take a look into it!

(+1)

it only start lagging when i got all of the to level IV and it only on the world map

Developer (2 edits)

Yeah i tested it out myself right now and they definitely seem to be the cause.

I am preparing a fix right now that disables those passive skills until I found a proper fix.
It will remove the passive skills for now but fixes the lagging, will be up in a few hours. With that your save should run normally again.
Thanks for finding!

Viewing posts 41 to 60 of 118 · Next page · Previous page · First page · Last page