the game over boom is pretty loud
You have a really unique idea that took too long for my brain to figure out :P
After I did, it was pretty fun, and I learned that I can't plan lol
Still a good game!
| Criteria | Rank | Score* | Raw Score |
| Audio | #12 | 3.000 | 3.000 |
| Originality | #17 | 3.357 | 3.357 |
| Graphics | #19 | 3.000 | 3.000 |
| Overall | #21 | 2.806 | 2.806 |
| Controls | #22 | 2.571 | 2.571 |
| Theme | #27 | 2.857 | 2.857 |
| Accessibility | #28 | 2.357 | 2.357 |
| Fun | #28 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1
Wildcards Used
Diplomatic, Icarus
Game Description
Sky Pirates!
How does your game tie into the theme?
Besides the obvious theme of having a flying air-ship, each level ends with the pirates dropping weight to ascend to the next level.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
2
Took me a second to realise that the buttons are actually moving around the crew members, but when i got it i tought it was a really cool idea! It did feel a bit unresponsive at times if trying to control multiple members at once, but nothing too bad.
I feel like the layering of the crewmates shouting could get a bit annyoing with time.
Good job overall!
Hi!, i think is really original moving the crew to go up or down. I liked the flying ship too. Was in the assets? or did you draw it? Fun game! :D
Cool game and very unique steering. Managed to get to level 3 with 7900 points.
Nice use of assets. One thing you could add, to improve accessibility is to add keyboard controls.
Also, a nice "polish" improvement I came up with would be to have each crew member have a bit different pitch in sound effects, so that it is more clear which you are using.
Cheers!
Volume control would have been nice!
Good job on finishing the game!
Interesting game. I like the graphics and the gameplay mechanics. It can be improved in terms of text readability (the text is too small).
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