Fun and quirky game, with a great sense of humor. Also, now every platformer without a backflip will forever disappoint me... :-)
Play game
Rule: Play's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #380 | 4.040 | 4.040 |
| Design | #429 | 3.720 | 3.720 |
| Overall | #674 | 3.653 | 3.653 |
| Adherence to the Theme | #1301 | 3.200 | 3.200 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Pretty nice. I really like the double jump/backflip being tied to hold rather than 2 taps...I might still that idea for a platformer.
Like others, I also couldn't make it past the "don't break your own rule" part. But still, I enjoyed it!
It sort of reminds me of aspects of Undertale, with the heart as the player's cursor, the music-tone sound effects for the text dialogue, and the meta-thinking where you are supposed to question the mechanics of the game itself (Flowey not telling you that EXP = "execution points").
You're definitely onto something here!
Update: I finally did it and reached the end! :]
That's awesome! I'm really happy you finished the game :) A couple of players seem to be getting stuck a different stages. I didn't have much time to playtest and balance for the jam but since you finished the puzzles I would love any feedback you might have about balancing the puzzles to make them more intuitive and satisfying. Thanks for playing!
Really cool game, I got stuck at the "You can't make it" too but the game looks very promising.
Love the game. The Dialogue is hilarious, it feels like a mixture of both Katana zero and Gladus from portal. The art style is really nice too, its minimal but it feels polished.
I got stuck around the first level of "Don't break your own rule" but I really like it! Would love to play a full version of this one, and there's so much potential for interesting levels and also cool art/humor stuff.
And side note, I love the sound effects on the words! Adds a lot instead of having silence.






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