Cool concept and well implemented, the sticky glitch got me a lot but was still fun regardless
Play game
Open The Door's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #16 | 2.833 | 2.833 |
| Presentation | #18 | 3.111 | 3.111 |
| Overall | #20 | 2.926 | 2.926 |
| Originality | #27 | 2.833 | 2.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement AI in your game?
The AI characters have event-driven behaviour. He calculates the distance between the player and himself. Then he determines whether to go to the player or return to his original place.
Unfortunately, I ran out of time to implement more events for the AI to design rather than help the player or to run away from the player.
I tried to use Convai in the dialogue system to enhance communication. However, the knowledge required is beyond my ability. I definitely will look into that.
I had great fun and learned a lot in joining this Jam.
If Generative AI tools were employed, how did you use them in your game?
No.
What game engine is your game built in?







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