It's so small that it looked like it should be played full-screen, but the text was not readable in full-screen, so I had no idea what it was supposed to say (i.e., my health, airship health). I used my special first because I forgot which button it was, and then used my normal attack once, and the airship disappeared, and the game never ended.
Trying again with it at mini size, I could read the text. Some of the animation timings were a little disorienting (they 'linger' a little after you've stopped doing what is being animated), but at least the enemy didn't disappear. Though, the special didn't do a whole lot. Maybe it does more damage if you have a higher score? Anyway, it was cute.
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The Only Dragon Left's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Design | #1105 | 2.955 | 2.955 |
| Overall | #1547 | 2.727 | 2.727 |
| Adherence to the Theme | #1621 | 2.727 | 2.727 |
| Originality | #1747 | 2.500 | 2.500 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I was so close! I spent most of my time on the upper left corner, but it wasn't such a safe spot after all. When the ship started flipping out I was like WHAT?
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Gamewise it feels good and has some nice feedback, the control are swift enough and you really get the feeling you're controlling a flying agile dragon. The art is also quite good, with clear cut shape easy to distinguish, if only the background wasn't a textured mess... orange and blue clash too much when you texture with them, try orange and purple then purple and blue to get a less aggressive color gradient.
As a sidenote : on fullscreen the UI is too small and unreadable.
Saddly I don't think you did much gameplaywise with the theme; Ididn't really feel compelled to use the special attack and just hid in the top and spam the normal attack.
I tried to play your game in the browser but it didn't register anything I pressed. :( I do love your art, though!



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