The aesthetics are super cool and the music has managed to give me a really bad vibe, very very cool. I couldn't find the key to the first door so I couldn't play as much as I would have liked, I felt sorry for it.
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Infested Grounds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #86 | 3.400 | 3.400 |
| Horror | #114 | 3.100 | 3.100 |
| Aesthetics | #200 | 3.200 | 3.200 |
| Story | #287 | 2.000 | 2.000 |
| Enjoyment (Best Game) | #349 | 1.900 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Others have commented on it but I too wasn't able to find the key ;( looks great though
Well, I wandered for too long looking for the key. It is ok not making too obvious but if most players loose patience for that π I definitely miss something too. Atmosphere looks fine, there is quite some work even using some assets., however it doesnβt run smoothly on webgl though.
Looks and sounds great, but I wandered around for about 10 minutes and couldn't find anything to interact with but a locked door. I must be missing something :( Great vibe though!
Feels polished but I couldn't find the flashlight to progress. The save system also didnt work for me. Once I managed to avoid the first monster, by running into the room, but then I died onec I tried to exit it. Generally though nice use of assets, and for a jam game it feels like a really good base to expand upon!


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