I do love the progression of the kings' names.
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Dethrone's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Design | #75 | 4.283 | 4.283 |
| Overall | #1140 | 3.221 | 3.221 |
| Originality | #1560 | 2.747 | 2.747 |
| Adherence to the Theme | #1705 | 2.633 | 2.633 |
Ranked from 166 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Agreed! But it was quite the opposite. I had a few themes feeling solid at the start but since I spent way too long polishing the platforming controls and feel, it slowly fizzled out. :( I then ended up deciding to see if a game like this would read with one colour, but admittedly the theme is hardly present mechanically. Learned a lot from this jam, I'm way too used to working on longer projects. Thanks for the comment, much appreciated :)
Well done, reminds me of super meat boy but this is kinda different and has it's own controlling system.
Really solid platformer, feels juicy to play, but the theme is completely absent in the actual mechanics
Some seriously solid and technically demanding level design there, much like one of my favorite platformers ever, Supeeeeeeer Meat Booooy!
Really enjoyed the levels Case! The sfx and subtle animation details added so much to the overall experience. I also loved the small name generator on the top right haha
I really enjoyed this game, it has some of the best platforming I've ever played in my life.
All the game effects are also very satisfying and I was hooked for a long long while.
Just wow! I'm really impressed.
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Hey, we made a GMTK game too. Check it out!
The amount of polish in this game in unbelievable. It felt awesome to play! Great job!
Great visual design and polish!
The theme didn't realy feel central to the game though (at least mechanically).




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