Neat game, i enjoyed it! The visuals and music were great and I think you nailed the idea of spooky dodge ball. I feel like a tutorial for the controls would be really helpful as well as an aim assist for throwing.
Play skullbrawler
Skelly's Skullball Tech Demo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| 💀 Body | #8 | 3.571 | 3.571 |
| ✨ Soul | #15 | 3.571 | 3.571 |
| 💖 Heart | #16 | 3.429 | 3.429 |
| Overall | #16 | 3.357 | 3.357 |
| 🧠Mind | #23 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you revive?
Skelly's Skullball - Dodgeball in hell against monsters
Did you use any modifiers? If so which?
Don't think so?
What was your goal? Did you succeed? Any noteworthy lessons?
Goal was to make a fun game in UE5. Haven't succeeded yet but on our way.
Who all worked on your submission?
Chris Hahn, Dak Johnson, Max Harris, Adrianna Simons, Joel Wakefield, Boz, Chek, Farris Swisher, Joe (jopo), Andy Vo, David Bokser
Did you use any noteworthy assets in your project? If so what?
yes going to add a major list
Blender geonodes for rocks
Materials







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