Storytelling is strong here even with such minimal graphics. The controls are awkward though but simple enough to make it through successfully. I will be sad if you don't enter Cutscene Jam
Play ???
You'll Figure It Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality/Innovation | #14 | 3.000 | 3.000 |
| How well did this game abide by the No Words rules? | #21 | 4.300 | 4.300 |
| Gameplay (Controls, Fun Factor) | #22 | 2.400 | 2.400 |
| Audio (Music, Sound Effects) | #23 | 2.300 | 2.300 |
| Visuals (Art, Animation, Design, Graphics) | #26 | 2.000 | 2.000 |
| Accessibility (Easy to understand and play, No language barrier) | #27 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you part of a team or solo dev?
Did you use any 3rd party assets?
Credit
Guitar Gentle by PeriTune | https://peritune.com/
Music promoted by https://www.chosic.com/free-music/all/
Creative Commons CC BY 4.0
https://creativecommons.org/licenses/by/4.0/
Silly Intro by Alexander Nakarada | https://www.serpentsoundstudios.com
Music promoted by https://www.chosic.com/free-music/all/free-music/
Attribution 4.0 International (CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/
List any game engines, tools, programs, languages used to create your game
The game was made completely in Scratch, with sounds (previously credited) downloaded from a free music website. (link to website in credits)


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