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PolyTrack

A high speed low-poly racing game. · By Kodub

Suggestions & bugs Sticky

A topic by Kodub created Jun 10, 2023 Views: 68,048 Replies: 1,497
Viewing posts 41 to 60 of 568 · Next page · Previous page · First page · Last page
Deleted post
Developer

I don't think so.

Then I would have to somehow connect peoples' Discord profiles with their in-game profiles, which would be quite a bit of work among other reasons.

I think it would be better with some kind of voting system, where the highest voted tracks will be shown on top. I think it would be more fair as well, since good tracks are good tracks no matter who made them!

Deleted post

There is a problem with the cockpit mode. Even on toggle mode it remains as a hold button

Developer

Interesting!

What browser are you playing on? Does it work if you try another browser?

Have you configured any custom controls or is everything at default?

Deleted post

Default controls, on safari, edge and chrome. In the editor but I’m not sure about the normal because i mostly make my own tracks

Developer

I found the issue! Should be quite easy to fix. Not sure if I'll release another hotfix (0.3.2) or just leave it until 0.4.0 since it's only when playing through the editor.

Thank you for the bug report!

The Next Update I Can Shop Track Parts on PolyTrack, Added Coin and Diamonds in Game, I can Faster than speed 678 km/h with Boost Pads, Shop Your Race Cars and Total Track Parts up to 250,000+

Update Version Here 1

Update Version Here 2

Deleted post

I have two suggestions:

A way to see your splits at checkpoints

Sloped turns or a way to build off-grid

Developer

I might have to wait with showing splits for now. Maybe later though!

Sloped turns I should probably make soon!

Building off-grid would need quite large changes, and I think it would cause a lot of unforeseen problems.

Adding Even More:

Boost Pads, Super Boost Pads, Mega Boost Pads, Ultra Boost Pads, Random Booster, Reactor Boost Up, Super Reactor Boost Up, Mega Reactor Boost Up, Ultra Reactor Boost Up, Reactor Boost Down, Super Reactor Boost Down, Mega Reactor Boost Down, Ultra Reactor Boost Down, Extra Long Slope Up, Extra Extra Long Slope Down, Extra Long Smooth Turn, Extra Extra Long Smooth Turn, Coin and Diamond Producer, Switch and Buttons, Road with Pillar at Top, Effects, Alphanumeric Signs, Sign with Text, Sign With Images, Checkpoint Rings, Finish Rings, Split Curves, Pillar with one by one side branch, Magnetic Wheels, Vertical track bottom round, middle and top round outer corner, Vertical Rotating 45°, Loops and Twists in Roller Coaster, and Lap Counter

Link Here

Developer

I will probably add some of these track parts!

I have four suggestions:

Boost Pads I can Speed Turbo

Coin and Diamond Producer

Shop Track Parts on PolyTrack

Total Track Parts up to 250,000

i think shop tracks is a bit diferent i think it will ruin a bit the game cause you having to buy things just to make tracks would be a problem to custom tracks creator and for kodub mainly(cause he use a huge amount of things to build)

its only my point of wiew

Deleted post
Developer

Boost pads are planned at some point.

There is no plan for an in-game currency right now.

I don't want to make it so you have to buy track parts.

There is currently no limit for the track parts you can have in a track. But there might be some kind of limit for tracks uploaded in-game in the future.

Deleted post
Developer

Sorry! But there needs to be some kind of limit. Otherwise the server would quickly run out of space.

Hopefully I'll be able to set the limit high enough that hitting the limit would be unlikely.

This would also be a soft limit, so exceptions could be made.

Boost Pads now Available on PolyTrack:

Color of Normal Boost PadColor of Super Boost PadColor of Mega Boost PadColor of Ultra Boost Pad
Black = +100 km/hBlack = +1000 km/hBlack = +10000 km/hBlack = +100000 km/h
Light Gray = +200 km/hLight Gray = +2000 km/hLight Gray = +20000 km/hLight Gray = +200000 km/h
Pink = +300 km/hPink = +3000 km/hPink = +30000 km/hPink = +300000 km/h
Purple = +400 km/hPurple = +4000 km/hPurple = +40000 km/hPurple = +400000 km/h
Blue = +500 km/hBlue = +5000 km/hBlue = +50000 km/hBlue = +500000 km/h
Light Blue = +600 km/hLight Blue = +6000 km/hLight Blue = +60000 km/hLight Blue = +600000 km/h
Green = +700 km/hGreen = +7000 km/hGreen = +70000 km/hGreen = +700000 km/h
Yellow = +800 km/hYellow = +8000 km/hYellow = +80000 km/hYellow = +800000 km/h
Orange = +900 km/hOrange = +9000 km/hOrange = +90000 km/hOrange = +900000 km/h
Red = +1000 km/hRed = +10000 km/hRed = +100000 km/hRed = +1000000 km/h
Developer

Boost pads are planned at some point, but I don't think we need this many variations!

I will also need to see how the physics engine handles these speeds. I think most of these are way too fast.

(1 edit)

Adding More: Coin and Diamond Producer

Coin Producer:

  • Minimum: 50 Coins
  • Maximum: 1,000,000,000,000,000,000 Coins

Diamond Producer:

  • Minimum: 1 Diamond
  • Maximum: 10,000 Diamonds
Developer

No in-game currency is currently planned.

But there might be some progression where you unlock customization options for your car in the future.

Adding More: Switch and Buttons

Total Colors in Switch and Buttons is 12 Colors

RedDark RedBlueLight Blue
GreenLight GreenPurplePink
OrangeYellowBlackWhite

Toggled: On (■) and Off (⬚)

Developer

Maybe in the far future there could be programmable triggers to allow for more complex tracks.

Adding More: Magnetic Wheels and Reactor Boost Down

  • Magnetic Wheels I can Stop in Loop, Wall Riding and Upside Down Tracks Without a Falling Cars
  • Reactor Boost Down I can Driving in Upside Down Tracks
Developer

More special car-affecting track parts are planned at some point, but the game is still missing a lot of normal track parts.

Adding More: Loop and Twists on Roller Coaster

Loops: 

  • Short Roller Coaster Loop
  • Long Roller Coaster Loop
  • Extra Long Roller Coaster Loop
  • Extra Extra Long Roller Coaster Loop

Twists: 

  • Short Roller Coaster Twist
  • Long Roller Coaster Twist
  • Extra Long Roller Coaster Twist
  • Extra Extra Long Roller Coaster Twist
Developer

Definitely planned!

Adding More:

This Track Parts in 2x2 Block Smalled to 1x1 Block

Developer

Sorry! I'm not sure I understand.

But building with these walls is a bit weird right now, because they take up a full tile, even though most of it is empty!

Rather than making multiple variations, there might be a better solution where overlapping tiles are allowed as long as the parts themselves don't overlap.

Adding More:


This Track Parts is Merged to Split

Developer

At some point!

But maybe not all of these from the beginning.

Adding More: Variation of Signs

Alphanumerics:

  • Numbers 0-99
  • Latin Capital Letter A-Z
  • Latin Small Letter a-z

Text and Images:

  • Text: I can Click in Sign Text on PolyTrack
  • Images: I can Upload Images in Sign Image on PolyTrack

Traffic:

Website:

Total Sign Up to 1000 Signs on PolyTrack

Developer

Signs would need to be reworked in the future, so there would be only one sign with multiple variations.

Text for signs might come at some point. It's a bit more complex so not anytime soon.

Images probably won't happen for multiple reasons.

Changed in Export to Import Tracks:

  1. All Export Code Tracks can Import Tracks
  2. Importing in Very Large Tracks can Import
  3. Importing Track Code with an Invalid Character can Import
Developer
  1.  Sorry! I don't understand this one.
  2. There used to be a bug where very large tracks couldn't be imported. It should be fixed in 0.3.0. Is it still not working?
  3. I should probably make the importer ignore all invalid characters, right now only whitespace-characters are ignored.

Added Languages on PolyTrack:

  • Dutch
  • Javanese
  • Sundanese
  • Indonesian
  • Hindi
  • Greek
  • Malay
  • Danish
  • Finnish
  • Swedish
  • Norwegian
  • Hungarian
  • Lao
  • Vietnamese
  • Thai
  • Filipino
  • Serbian
  • Latvian
  • Romanian
  • Czech
  • Irish
  • Hebrew
  • Lithuanian
  • Latvian
  • Croatian
  • Catalan
  • Cebuano
  • Slovak
Developer

More languages would be good, but it would also mean more work every time a new feature is added.

I think there needs to be a balance. If someone would like to request a specific language I could add it.

Total Languages on PolyTrack now is 80 Languages 

Adding More: Road with Pillar at Top

Image:

This Track Parts has Merged to Road with Pillar at Top

Developer

This would be quite a lot of track parts!

I think a more general solution is needed. I will think about it!

Deleted post
Developer

Yes, I think this would be better than me manually creating thousands of variations of track parts.

But I'm not sure if I really want to allow all track parts to be clipped together or only certain combinations. I need to look into this!

Adding More:

Image:


This Track Parts in 2x2 Block Smalled to 1x1 Block

Developer

Sure!

Boost Pads can Using in Track Part is:


Developer

Like a ramp with a booster?

Maybe in the future!

Checkpoint and Finish is more widest Than Two:

Image 1:


Image 2:


Image 3:


Developer

I worry it would look a bit strange with the flag being stretched for such a long distance.

3 or 4 might be ok though.

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