Awesome idea! Would love to see this flushed out in the future - There is just something awesome about being a dragon and laying waste to everything around you!
Play game
DragonSkale's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #300 | 2.481 | 2.481 |
| Theme interpretation | #323 | 2.407 | 2.407 |
| Innovation | #332 | 2.296 | 2.296 |
| Overall | #335 | 2.444 | 2.444 |
| Audio | #343 | 2.185 | 2.185 |
| Graphics | #348 | 2.444 | 2.444 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/mnmaita/dragonskale
Comments
The game is fun to play, but there is absolutely a need to add a bit of variety, perhaps with enemies and some power ups!
I'm curious, did you have to cut any features during development? In case I created a topic specifically to talk about the features we gave up during development, it's called "The features cemetery"!
In any case, it was fun. Thank you!
It's funny, but I don't see where is the scale theme.
You need to polish the enemy IA, because they run to the dragon embers instead of avoid the fire.
Cool game! 😄
Rare to see someone develop a game for a jam in Bevy! 🦀
The flying controls felt really smooth! I did have some problems with WebGPU stuff, on Firefox though, might want to look into that!
The game is really exhilarating to play, capturing the dragon's resilience and strength well. Just a small suggestion - if the dragon's fire-breathing range could be a bit longer, that would be even better. Good job :)
Good idea, you feel like a real dragon :) I found a small bug, if you start fire and the green scale ends, then the fire no longer goes on, but the sound of fire is there until you release the key
Cute game. I'd recommend you look into making shaders and particle emitters to make the fire look better. It will help avoid the look of overlapping sprites for the fire.
well I think I destroyed every single town, ended up with 16.7k points and then killed about 1000 villagers just for the fun of it. I guess it helped me understand the season finale of Game of Thrones a lot better seeing how fun it was to navigate / fly the dragon and burn everything on its path! Fun music choice, it was almost comical to burn everything to the ground while hearing Bach in the background. Fun game, great job!
pretty cool dragon sim. flying was pretty nice and the fire worked well. wish the castle hitbox was a bit bigger though. I felt like I'd fly so fast and only get part of the building a lot
Great game . The art style of castle's and mountain's are really great .The pixelated border around mountain's seem unnecessary .Also giving dragon similar colour to the background could blend them really well.
We had to cut the auto tiling feature so that's why you see such "harsh" borders around mountains (I think that's what you mean), but I'll work on this in the future! And as for the dragon color, we decided it would be best that it had good contrast so you could always see where you are at. Thanks for commenting and for your suggestions!
The flying around as a dragon and dropping flames was really fun, easy to start and had a bit of game feel. The graphics are really nice! 🐉 🔥
Very enjoyable and easy to pick up!
One small improvement would be having a bit more visual feedback of castles burning or exploding.
Fellow Dragon Scale interpretation here haha!
Was fun, a bit more sound or visual effects from getting points might have made gameplay a bit more satisfying. Was great nonetheless!
Weird map with men being able to walk over water. I like the title art and dragon design graphics. Also the fire was nice very colourful :)
P.S I think the map would be better in colour instead of sepia.
Very fun! Eventually I figured if you draw a circle with the flames and stay within it, the soldiers just run into it lol! Would love to see some variety should you keep updating it, you could have different levels of different maps mayhaps :)


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