I liked the atmosphere. I'm not very good at escape rooms, though XD
Play game
Scales of Justice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #213 | 2.900 | 2.900 |
| Graphics | #240 | 3.000 | 3.000 |
| Innovation | #252 | 2.700 | 2.700 |
| Overall | #343 | 2.400 | 2.400 |
| Gameplay | #354 | 2.200 | 2.200 |
| Theme interpretation | #400 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/codorizzi/GJ2023
Comments
Nice atmosphere with the background sounds and the imagery. I could only make a little progress in the puzzle - getting to the scale. But even then, I was unclear how I got there.
I might have missed something, but in the games current state, it doesn't feel like there is enough feedback for the player to solve the puzzle. Whenever I press a button or pull a lever, I ended up desperately looking for a graphical change or something in the description of the room or the events that changes, and I couldn't find anything. So, I mostly ended up randomly trying things without progressing. I did eventually end up in a bridge room, but I didn't know what I did to achieve it.
Neat! You created a nice atmosphere! I just feel like it would've been cooler if you could click things in the actual scene without using buttons, but I guess I know why you decided to use buttons instead. Nonetheless, nice job!
Nice work! I think it has room for improvement in terms of feedback to the player and explanations because it gets a little hard to understand. But great overall! Congrats!
I couldn't get past the scene with the blue and red bridge, so I would have loved to see the game giving hints, when the player unsuccessfully pushes an button more than ten times or something like that ^^ But I really liked the atmosphere and idea.



Leave a comment
Log in with itch.io to leave a comment.