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Santa F**cked Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #38 | 3.087 | 3.087 |
| Presentation | #39 | 3.043 | 3.043 |
| Overall | #45 | 2.855 | 2.855 |
| Fun | #54 | 2.435 | 2.435 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game was feeling a bit like "busy work" to me. Though I was still compelled to clean up all the debris. The timer in the top right was slightly obscured by itch's UI for me, so I didn't notice that the clock was counting down, not up. Was a bit of a bummer for the game to suddenly end. I felt like I probably experienced everything though and didn't feel the need to try again.
I think that having additional keyboard controls for rotating the planet would be nice.
The earth looks good, but I think it needs a little more from a gameplay perspective. Maybe if different colored presents did different things, the rockets could only carry so much before they had to land, upgrades for the rockets, etc.
It looks fantastic but I wanted more orbital mechanics! This is a nice idea and with more time I think it could've been even better!
I thought it was fun! I feel like having different stages would be a cool addition to this game
your earth looks a whole lot better of the earth in my game
This was so fun! I know you can zoom in and probably make clicking on the presents easier on yourself, but I played it zoomed out and it felt a bit like a fun aim trainer lol. I'm definitely going to come back to this one!
This is just, so great. Clear interpretation of the theme.
kind a strong juxtaposition between the Earth & the ‘presents’ quality :p