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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 267,211 Replies: 2,606
Viewing posts 61 to 80 of 1,738 · Next page · Previous page · First page · Last page
(+5)(-2)

I know this sounds a bit crazy, but maybe add the ability to create scuba gear and, as you go farther away from the center of the raft, you could swim down and find things like sunken ships and get resources from them? - There could even be a shark's nest or something challenging

That is too much like subnautica.

I Like Subnautica

This is a good idea and you should find gems and gold to trade with npcs around the map

(+6)(-1)

what about tin cans in the oceans also it would be cool if you could tame an animal and also co-op

(+2)

+1 for the taming an animal. Also, I think Co-Op could be the next best thing compared to multiplayer.

(+8)

-Add weather like rain, and anything with fire cant be used during rain unless a roof is put over it

-Make it so sometimes the fire from the cooking stations can catch onto your raft and start small fires?

(+4)

+1 for rain. That could be a small step towards more dynamic weather feature and features related to it.

Liked It

mabey raft fires could be turned off via dificulty?

(2 edits) (+4)

Can you add some action? For example make a shark more dangerous)

~ Maybe after (3,5,7,etc..) killed sharks swims "great white shark" -> she swims faster, faster breaks a raft, have a lot of hp, and at the same time starts the storm c:

(+7)

Auto save would be nice

(+3)

Yes definitely!

Right!

(+4)

when you kill a shark on more is added (ex. There's one shark and you kill it now there are two, 2-3 and so on) that way it gets progressively difficult.

(-1)

Yeah that will be cool to kill the shark

Deleted 2 years ago
(+2)

elevators would be wayy too advanced for the theme for this game. An automatic purifier however seems interesting. I wonder how it would work.

(+2)

I proposed an idea of using sea turtles to capture drinkable rain water (totally stolen from The Forest) or something primitive. Think Gilligan's Island, but I agree there shouldn't be an overly complicated mechanical system here. You're stuck in the middle of nowhere with next to nothing on your back. You're not MacGyver.

(+2)

Could use a simple pulley system made of wood, or even just a rope

(+1)

You would have to pull the rope and stand on the platform that would be good

(+11)

When you destroy an item with a raft make it give you half of the items back instead of just discarding all.

(+5)

It really needs that feature. +1

(+5)

Some visible effect damage to raft components would be nice, be able to see how damaged a part is without having to hold a hammer set to repair on it.

Also something to keep the shark at bay for longer would be nice.

Some music and more sound effects would be nice too.

Also, if we are gonna make the place feel more like home, how about some furniture. It won't do anything, just be decorative.

Oh! And being able to pick up or destroy things and get some (not all) resources back.

(+3)

i have a idea! have a day and night cycle and can make a bed. at ngiht you get more items but its more dangerous. if you sleep in the bed it goes back to day time!

minecraft.

or any other game that has that mechanic lol

The bed was the giveaway.

(+1)

lol yeah but Minecraft isn't the only game that does that LOL other games have beds that you sleep to turn into day.

that will be sooooo cool

right!

How about choosing how long to sleep for

yeah, that too!!

Will you be adding more people to your developing team?

(+2)

you just asked the same thing twice.

(+1)(-1)

When the raft gets big it would be good to have a sprint and make it so that if you sprint a lot it will make the water and food go down faster.

(+1)(-1)

Just saying but the controls are really hard to get use to sooooooo It's really hard to play the game

(+2)


Your add dificulti please thanks you

(+1)

It would be nice if there would be a way to move the cooking place and the water purifyer.

i argee

(1 edit) (+6)

I'm loving this game so far! I think the beginning is very engaging in trying to balance survival, fending off the shark, and building up the raft, though later gameplay could be made more complex. Some ideas:

  • Please have coconuts and those tiny barrels float?
  • The option to put labels on chests.
  • Not having resources constantly flowing by the raft. Right now, once the player builds enough nets to catch everything that floats by it's not important to really hold onto anything. Once the player has progressed far enough in the game, having new resources float by should slow to more of a trickle, or become an event. I think this would encourage players to utilize chests, value their scrap(the one thing they can't produce right now), and place more focus on self-sufficiency.
  • Day/night cycles and the option(or need) to sleep to recover health.
  • Weather: fog that reduces visibility, no wind/still water(no new resources flow by), rain that puts out unsheltered cooking fires, dangerous hot and cold temperatures. Also windy storms- the unsheltered player can be blown about, but lots of new resources flood the ocean. There could be some kind of visual cue that indicates what's coming.
  • Shark variation: how much health they have(could be indicated by their size), how fast they are, and how often they attack the raft.
  • Friendly or neutral AI, like crabs that scutter around the raft if you drop them. Maybe birds? They could be hunted or caged and have nests with eggs to collect. Maybe dolphins could appear in an event where if you feed them they could temporarily repel sharks or gift rare items from the sea floor.

Edits for spelling

I totally agree

you should have a setting to make thosee mini barrels float, but it would use up wood.

(+3)(-1)

You should add structural integrity and buoyancy

(+1)

And it should start to tip if you add to much to one side, and it will not let you build more in that direction until you add more to the other side!

(+1)

yep! good thinking Rasta420! XD

Multiplayer/Coop Mode

Support for non powerfull computers

Updating Launcher

(+3)

Make a snap feature like the floors walls etc but for trees planters so you can have a very even row would be nice. Make it so you can still place it whereever but when you try to place them in a row make them snap into place.

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