The game is about scaling up a mountain. Very basic concept but it works fine. Some instructions would have been nice.
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Scaling Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #271 | 2.706 | 2.706 |
| Audio | #382 | 1.882 | 1.882 |
| Overall | #391 | 2.059 | 2.059 |
| Innovation | #395 | 2.000 | 2.000 |
| Gameplay | #413 | 1.824 | 1.824 |
| Graphics | #423 | 2.000 | 2.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://zaydthejammer.itch.io/scaling-up
Comments
Reminds me of that one smash bros stage! I think the idea is good, but I was this felt more frantic; I think changing the music and speeding up the camera would help do this.
I like the overall concept! I just think it needs a bit more polishing to be fully enjoyable :)
When I was playing the game, the character was glitching, and I was failing again and again. The idea is good and the theme is also taken care of. Good!
I liked it. I would change the flag’s color when you touch it. Overall nice game.
lovely interpretation of the theme, I loved the idea of having a character that can scale and hence either fit in small places or jump higher. Thanks foir the checkpoints, I died towards the end and was happy not to have to replay the entire game from scratch. Music made me a bit sleepy but that's not a bad thing :)
great job!
Made it to the end in web version.
Probably not intended but sometimes if wall was 2 blocks high charecer would stop falling in between them I could jump again making some jumps easier.
I couldn't go past the initial screen. If you fix it, l would be happy to try it!
i unfortunately couldn't figure out how to get past the title screen on the webgl build


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