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Bug reports Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 191,139 Replies: 1,498
Viewing posts 81 to 100 of 958 · Next page · Previous page · First page · Last page

THE IS ALL PINK! EXCEPT THE HOTBAR AND MENU.

mine is purple. is it like this?
http://i.imgur.com/dMvVMMZg.png

when i open the game it flashes like that also i don't have ocean maybe you can fix it by installing directx 11

k. going to install it. my directX is 10

still same

no matter what graphics speed i have it on it skips everywhere is this a bug or my computer its the only game it does it to no matter what version i use 32 or 64

(1 edit)

Just a few bugs I ran into. Running the game on Windows. Other than these issues, I'm absolutely loving the game.

Chests and inventory aren't saving any items on exiting game or to menu except for a stack of wood and some scrap metal. Cooking station also loses placed food on exit.

Sometimes when switching between spear and fishing pole, the hand glitches and becomes twisted and won't let go of the fishing pole. Switching to any item or opening menus does nothing. Tried removing spear and pole from inventory and it was made worse. Was able to fix by exiting to menu.

Had some times where no items appear from ocean, leaving me defensless as shark destroys entire raft.

Couldn't repair nets, don't know if that's a thing or just was unable to do so.

Sometimes hammer wheel switches to other options after already selecting an option. Example - Selecting repair and suddenly I'm placing a pillar.

you actually can repair the nets but it will not come up as needed repair but it still does so just repair it as a normal object

I figured it wasn't repairing cuz I wasn't getting any sounds or anything to say it was working, but thank you. I'll keep that in mind.

:)

when you exit the game and rejoin again the items you had in the chest disappear

(+1)

When you surround an Item net with foundations and fall in it, there is no way to get up on your raft and youll drown...

(+1)

Hello, I noticed a glitch while placing two window walls next to each other on a corner. The first wall works as normal however if I walk into the second window wall I put down, it lets me walk right through. The first window wall stops you as normal.

Hello! I'm just reporting a bug on the Mac version in which I cannot see the ocean. The game works as normal, even rendering splashing water particles, but the rest of the sea won't render. Any suggestions?

glitch were it says "Feedback here" and you cant click anything, i have had to redownload for it to stop, and then it does it again.

(+1)

When you pause the game, while the world around you pauses, your person continues to hunger and thirst. I paused the game to go help my husband, and when I got back I was dead and lost 3 days worth of work because I died of thirst while paused.

After I kill the shark my game freezes and crashes and i lose all my data

Developer

Please post your output.log file located in the DATA folder next to your executable

Initialize engine version: 5.5.0x1-CollabPreview (09b457573f85)

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 11.0 [level 11.0]

Renderer: AMD Radeon R7 200 Series (ID=0x6613)

Vendor: ATI

VRAM: 2026 MB

Driver: 21.19.384.0

Begin MonoManager ReloadAssembly

Platform assembly: C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\UnityEngine.dll (this message is harmless)

Loading C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\UnityEngine.UI.dll (this message is harmless)

Loading C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain

Platform assembly: C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)

Loading C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain

Platform assembly: C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)

Loading C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain

- Completed reload, in 0.328 seconds

Platform assembly: C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: C:\Users\user\Desktop\Raft\V1.04_Raft_Win64_Data\Managed\System.dll (this message is harmless)

desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0

<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.597164 ms

Successfully found directory at: C:/Users/user/AppData/LocalLow/Raft/Raft/SavedGames/

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.

Thread -> id: 17e8 -> priority: 1

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 9.370318 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3525.

Total: 3.300464 ms (FindLiveObjects: 0.286842 ms CreateObjectMapping: 0.083645 ms MarkObjects: 2.894860 ms DeleteObjects: 0.032353 ms)

Load complete

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save complete

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 12.438391 ms

Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 5886.

Total: 7.084259 ms (FindLiveObjects: 0.698759 ms CreateObjectMapping: 0.106530 ms MarkObjects: 4.526745 ms DeleteObjects: 1.750252 ms)

(+1)

the shadow only shows the left and right arm, not the body

when i open the game all is pink. What can i do? (i using windows 32bit)

(+1)

So.. when i logged into the game mostly all of my things in my chest were gone and the cans in the water purifier were also gone.. and i did a test and i put one Cooked Mackerel into a chest then i re logged and it was gone.

When I downloaded raft, extracted, and run file the entire game turned pink I can't see any shark nor blue seawater nor my own raft all i can do is hold mouse to throw my hook and die by the shark when i fall into the sea (I see fatigue) and I have unity downloaded but still can't play the game.

Whenever I reload the world on Windows 64x, all of my items in chests beside the first one I placed disappear. Also, the palm trees I have planted disappear.

(+1)

I exited to the main menu on my world, which saved the game. However, when i reloaded into my world, all of my chests were empty and anything i had cooking or growing also disappeared. The only items I still had were those that were in my inventory.

(1 edit)

My game stays with the pink screen when I start what do I do? (Windows 34 bits)

One thing I noticed but not necessarily a bug is that my movement speed multiplies when I walk diagonally. Especially if I sprint. This should be a simple fix for your programmer. :)

(1 edit) (+1)

Once you plant palms and exit game, when you come back, the stands are still there, but all the trees are gone. Happens to me everytime. You can check it out in my live stream here: https://www.youtube.com/watch?v=-tCPspDiF9w

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