Tricky but fun game. I wish the player would jump higher if they pressed the space bar, though. I had to mash it in order to stay afloat and climb higher.
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Santa Delivers An Anvil's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #23 | 3.333 | 3.333 |
| Christmas Vibe | #25 | 3.778 | 3.778 |
| Audio | #42 | 3.111 | 3.111 |
| Overall | #61 | 3.056 | 3.056 |
| Gameplay | #80 | 2.667 | 2.667 |
| Graphics | #82 | 3.111 | 3.111 |
| Special Object Implementation | #125 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
The Game itself is about Santa delivering gifts, which fits the Christmas theme.
The Anvil is part of the game's weight mechanic and the lore. Santa needs to deliver an Anvil as one of the gifts, and when the Anvil is delivered just like the other gifts, the game's done.





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