Not sure if I ran into a bug but I couldn't get past day 4 because Enemys didn't die when their Health ran out.
over all love the art!
Play TheLastDay
The Last Days's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #40 | 3.273 | 3.273 |
| Presentation | #49 | 3.545 | 3.545 |
| Concept | #58 | 3.364 | 3.364 |
| Overall | #63 | 3.068 | 3.068 |
| Use of the Limitation | #97 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Solo-Dev = CodeGuy, all assets sourced from asset packs are listed in the credits page of the game
Software used
Python along with Pygame
Use of the limitation
The Player has to defend Ancient humans from Aliens. The way the limitation was incorporated is that , when an enemy dies, it has a 50-50 chance of respawning, if so, the enemy gives a signal to the player in their languagerporated
Cookies eaten
5-10
Comments
Hello!
The game overall has this nice retro style that is a bit a nostalgic part for my part and I enjoyed that.
The concept it's nice and it has a clear potential.
Loved the isometric perspective you used.
I survived until day 8, but the enemies weren't dying if I kept hitting them when they reached 0 hp
Hi you have a very interesting game, I think the enemy re spawn system adds a difficult challenge to the game and found myself strategizing on different ways to counter them, Do the enemies eventually lose their respawn though? I wasn't too sure about that part, I figured if that I killed enough times it would but that didn't seem o be the case (unless I got unlucky lol)
I love the way you incorporated the art style, it reminds me of those classic 90s pc games, the combat did seem a little weird with how far you can hit the enemy and how far they can hit you, maybe you could add ranged weapons instead to compensate?
All in all, I think the game was pretty fun and challenging great job!
So many bugs. Enemies didn't die immediately upon 0 hp, had to hit them several more times just to kill them. The controls were a bit iffy and the player character walked a little wonky, enemies killed me from a distance, all the enemies that spawned made the game lag...
I also found a bug where you could sell one body an infinite amount of times!
And then when i used the coins to revive, more enemies spawned and it became a cycle of brief life and immediate death
I survived 128 days, but only because when i used the coins to respawn it added a day to the counter.
Overall though, I had some fun! Great job!
My enemies wouldn't die with zero hp :(
Only survived 3 days before getting my ass kicked!!
Unusual perspective, love that you tried it out. Well done creating this in 3 days!
sorry for the stupid enemy AI, I kinda tried but I couldnt get rid of those bugs, so I decided to turn it into a feature, whenever you see an alien sign in front of the enemy, it means that the enemy is going to respawn, sorry again. Hope you enjoyed the rest of the game.
BTW you sell the enemy corpses in the morning, as the sun rises and is just above you, click on the bodies, this adds them to your inventory which can be accessed by pressing e, then just click on sell once you have coins, you buys lives, so the next time you die, you can skip and move on to the next level.
Please the game another try and use the corpses, I bet that the game will feel better!
I survived 10 days! I wont lie I was just running from them at first and then I accidentally fell off the map on like day 6. The enemies werent able to kill me in time before the new day haha!







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