
Pushed up my first playable build: lotta //TODO: in there but I got some menu's running properly and a music manager with placeholder tunes.... https://angelbait.itch.io/cgj-2019-liar
Hey peeps, my first gamejam, ive been learning coding from no prior knowledge for about 2 months now, and also during that time ive learned Godot. I am a game designer and my drawing/sound/music skills prior to this jam hadnt even been explored, so i am pretty much a beginner in the whole process except designing the game itself.
I am making a kingdom management game, here is a short clip of what i have so far
My progress incredibly slow so far. Hopefully I'll be able to post some progress soon. I don't have to work tomorrow, so hopefully it will be a good day for progress. I think my plans may be a little too much and I won't be able to finish in time, but I at least want something to show by the end of the week.
It's my first time posting in this topic. I am trying to do a Wolfenstein 3D similar game. I am ready to add enemies tomorrow and more lab objects as environment props. If you want, you can play the current state of the game: /jam/cgj/rate/474669


So my game is going to have multiple endings and the first level starts with two different possible paths.
The first one is completely done! I'm only missing the second one, the voice acting (for a narrator) and a little introduction animation!
Get ready to follow some instructions!
EDIT: Also, if I'm too much out of time to complete the second path, I can just discard it. Better to have a short but completely functional game than a longer, unfinished product.