Congratulations! I had a feeling this game was going to be a winner :)
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Pierce & Drill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay/Fun | #1 | 4.200 | 4.200 |
| Audio/Sound Design | #1 | 4.133 | 4.133 |
| Overall | #1 | 3.827 | 3.827 |
| Art Style/Visuals | #1 | 4.867 | 4.867 |
| Devlog | #3 | n/a | n/a |
| Innovation | #14 | 2.933 | 2.933 |
| Theme | #15 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
GameMaker Studio
How does your game fit the theme?
If you want to get the true ending, you have to find the three "deviations" hidden in the levels of the game. Every deviation changes some elements of the upcoming levels in the game as a consequence of your actions.
Devlog link
https://geomont.itch.io/pierce-and-drill/devlog/667259/pierce-the-devlog
Self-made stuff
Comments
A highly polished platform game ๐๐ฎ.
GAMEPLAY
This was a really good polished platform game with nice game mechanics and environments. Controls worked well, though my fingers took some getting used to at first. The absence of bugs and the inclusion of a story enhance the playability. Enjoyed to play it!
ART STYLE / VISUALS
The pixel art style, along with the animations and effects, is visually appealing, offering a nostalgic yet fresh aesthetic.
AUDIO / SOUND DESIGN
The music and sound effects (SFX) are well-matched with the game's visual style, contributing to a cohesive and immersive atmosphere.
INNOVATION
The game may not introduce groundbreaking innovations.
THEME
The theme was not prominently featured or easily identifiable.
Overall, this platform game was an enjoyable experience.
Keep pushing forward with your creative endeavors! ๐๐น๏ธ๐
This is a great game that you made! Everything in the game felt smooth and polished and I was always able to figure out what to do. I think there are many great things to say about this, and you guys definitely worked hard on this for a game you make in 10 days!
Only feedback that I would give is that it could be made more clear when the bosses could be attacked and a little bit about where they are going to be attacking! Additionally, I didnโt see too much of the theme of consequences in the game.
In any case, I can definitely see that effort made in the making of the game. I also read your devlog and hopefully, you can get a good nights sleep now that you got this game completed lol
Thank you very much for the feedback! We really appretiate it, it really helps us to know our weak points and work on them!
Yep, we kinda struggled with how to fit the theme in the game, but thanks to the feedback we learned a lot from it! Hope we do better next time!
Also, thank you very much for reading our devlog! And yes, indeed, we did get better nights after all! Thanks for your kind words and the feedback, we are truly grateful! ^^
The fact that this level of quality, with great art, music and history was made in a week is for me simply astonishing. Could perfectly win the jam.
I absolutely adore the art, and the gameplay brought me immense enjoyment!
Its incredible that this game was made in 10 days, it has soo cool features, and the gameplay its pretty good, but even if i understand where the tematic of consequences are, its still pretty weak, only if you see the true ending get it and still.... But for everything else its incredible
I can't believe this was made in 10 days. So much polish! I died in the lava world and got soft locked tho ):
Very polished game, its basically a fully done game, tho not very different from other platformers but still very good i especially enjoyed the completed graphics









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