Great Game !
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Detective Truth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #20 | 4.018 | 4.018 |
| Game Design | #43 | 3.752 | 3.752 |
| Overall | #57 | 3.554 | 3.554 |
| Innovation | #64 | 3.463 | 3.463 |
| Fun | #81 | 3.500 | 3.500 |
| Audio | #155 | 3.312 | 3.312 |
| Graphics | #284 | 3.275 | 3.275 |
Ranked from 218 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really fun game. Good job. I Look forward to see the video of it :)
Nice game! I love the creative use of the theme and the visuals are really nice, maybe just some clouds in the background to finish the look off, well done on creating it!
If you get the chance, I would love it if you checked out my game too!
Nice work! I didn't get tooo far as every time I died it took me a while to get back to where I last died. I think the theme was embraced quite nicely, I really liked how the underwire of the game looked through the search mechanic, like an editor of some sort.
I didn't realize the search had a cooldown until trying to figure out why there was this bar at the top of the screen. If you hold the mouse button it ignores the cooldown :)
Brackeys You're awesome my game wouldn't exist without your tutorials
The game is difficult to the point of being infuriating. There are a lot of design decision that I don't agree with:
- The camera creates time pressure, but one moment it moves too slow and the next moment it moves too quickly. Especially after having done the first part a dozen times, you constantly have to wait for the camera. Until you get to the part were have to climb up through the platform bit that isn't actually a platform and go back a bit and upwards.
- It is essential that you use the search mechanic. However, the bar drains too quickly. So, you constantly have to wait for it to refill. So, instead you start to memorize the level and brute force your way through. Which defeats the purpose of the mechanic and is also no fun.
- The coins and death counter are pointless. Why not have some pickup that refills the search bar?
- When you die by an obstacle that you didn't know was there, you get no player feedback. Were was the obstacle? Did I jump right into it or almost missed?
- The art feels like you're ripping off mario and the search mechanic is also kind of stolen from the Dreadful Whispers.
What a cool game mate! Love the mechanic, very interesting !
Don't hesitate to check my game: /jam/cgj/rate/475901





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