I like the idea and the nice 3D art style. However, the controls are too imprecise for such a precision-centered game. Initially, it's quite unclear how to handle the gameplay (the description helps), and then it becomes quite frustrating, especially with a few blocking bugs. It would like to see more. Still, great job!
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Grotte's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artistic Style | #39 | 2.833 | 2.833 |
| Playability | #46 | 2.333 | 2.333 |
| Theme Implementation | #49 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use the Additional Theme(s) ?
The Additional Theme(s) where NOT used
Give a quick overview of your game, and how you worked the theme into it.
Our game is spelunking horror game. You have to climb perilously down cavern tunnel while a dark shadowing monster is chasing you down. It fits the theme as the cave is a dangerous place no one should be, and the monster especially doesn't want you to be there.


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