Gobsmacked.
Also eyesmacked 😭
Also also love the theme implementation <3 absolutely brutal haha
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #4 | 3.651 | 4.000 |
| Audio | #6 | 3.469 | 3.800 |
| Overall | #6 | 3.542 | 3.880 |
| How much do you enjoy the game overall? | #7 | 3.378 | 3.700 |
| How well does the game fit the themes? | #8 | 3.834 | 4.200 |
| Visuals | #12 | 3.378 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:09:46
Gobsmacked.
Also eyesmacked 😭
Also also love the theme implementation <3 absolutely brutal haha
Best implementation of the theme lol Love it that reloading the page will still not let you play again
This game was very nice and it was so cool that you could only play it once! But maybe this is more of an DLC or update to your previous game. Very nice idea and execution never the less!
great update to an already great game, love the concept of being only able to play once. As a kid i sometimes pondered how such a game would work, how the difficulty should be, and what the idea of failure does to the head. Definitely worked here Managed to beat it, although played extra safe (and slow). :)

This week, I took my previous entry 100 EYES and expanded the entry with new art, fullscreen support, better mechanics based on last week's feedback, and a new twist to match the theme.
According to the rules, it's ok to use previous assets as long as it's stated as such, so this was really just 2 hours of doing a bit more art, and figuring out how to bridge the wasm<->javascript gap with emscripten, in addition to the QOL changes suggested by players last week :)
Made while listening to the the Trijam Mixtape!

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