Nice game design and audio design, it was actually scary at times.
Good job.
| Criteria | Rank | Score* | Raw Score |
| Audio | #391 | 2.537 | 3.714 |
| Graphics | #447 | 2.635 | 3.857 |
| Overall | #496 | 2.245 | 3.286 |
| Theme | #502 | 2.342 | 3.429 |
| Game Design | #502 | 2.245 | 3.286 |
| Fun | #572 | 1.854 | 2.714 |
| Innovation | #576 | 1.854 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Throughout the game, you need to listen to the demon who could be on the other side of the door. "What's behind the door?", it's up to you to figure out
Did you write all the code and made all the assets from scratch?
I wrote all the code, but the art and sound assets came from elsewhere. The game has a Credits scene, where I thank everyone.
Nice game design and audio design, it was actually scary at times.
Good job.
When the demon comes running to me the sound that makes really spookies me D: Nice selection of audios
I really like audio and graphic design, I find gameplay to be a bit frustrating as I couldn't tell where is demon coming from and I would just end up getting insta killed!
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