Your health doesn't reset when you respawn from a bonfire somehow? The jumps feel unwieldy at times as well.
I still beat the game anyway, say hi to the penguin for me:)
| Criteria | Rank | Score* | Raw Score |
| Completeness | #41 | 3.769 | 3.769 |
| Overall | #69 | 3.436 | 3.436 |
| Innovation | #80 | 3.269 | 3.269 |
| Quality | #87 | 3.269 | 3.269 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Your health doesn't reset when you respawn from a bonfire somehow? The jumps feel unwieldy at times as well.
I still beat the game anyway, say hi to the penguin for me:)
Thank you for playing our game and leaving a review!
The health not resetting was a design choice, we thought since it's a pretty short game and you could gain back health by collecting fish, it'd be a bit more challenging this way. But since fish also don't respawn I can see how it can become a little frustrating. I hope the checkpoints were frequent enough as to not totally sour your experience! Glad you still beat it, penguin says hi right back at you! :D
Surprisingly difficult! Not sure if the slidy character movements were intentional or not, but totally plays into the theme of the ice, so I think it works. I also liked the fire mechanics, very dark souls-esque which I love. Awesome stuff! <3
Very nice! Could definitely see my self playing this on my phone back in the day. Really love the style and the art. The glow around the fires is such a good little detail. Great work all round!
Visually this is one of the best games I've seen in this jam so far. Nice work! Submissions like this make me feel a little bad for not putting more time into the art of my own game. I also like the idea of the campfire mechanic and its integration. I agree with a few other jammers that the platforming is really hard. It was a bit frustrating but not because of a lack of good design. It was challenging in a good way.
Thank you so much for leaving such a kind comment and for your feedback! :)
Don't feel bad about your art, having a dedicated artist definitely helped a lot! I couldn't have pulled of anything like that on my own either!
I'm glad you enjoyed the game even though it was challenging / a little frustrating. Because it was so short it was really hard to balance it in a way that it isn't too easy but also not too hard. I'll keep all the feedback in mind for my next game! :)
A cute little nokia platformer, I enjoyed it.
I love the artwork, and resting at a fireplace always felt so cozy.
Good job!
Cool and cute little game!! Freeze bar makes the game a little challenging but overall it is quite easy and interesting to complete
Nice game, lovely pixel art! It is a bit challenging for me as well, as others have mentioned. I do wish fires would respawn you with the full 3 hearts, but I understand why you chose to leave it at 1. I never really got used to the jump, it felt a bit off, but not so much as to detract a lot from the game. While I do appreciate the fast deaths and retries, the death might be a tad too fast. Often the game over screen would show up even before I saw the character hit the spikes.
I really enjoyed the temperature mechanic tho, it really did make me go faster at some points. Overall, pretty good, well done! :)
Thank you so much for playing the game and for leaving the review!
If the game would've been any longer, I think we definitely would've gone with a 3 heart respawn. Maybe we should've placed more fishes which would've balanced the one heart respawn a little. Next time I'll definitely make sure to playtest more and make the game feel more balanced!
I already mentioned it in another comment, but I had a very hard time making the movement/jump feel right. I think the jump feels a little too floaty, but for the life of me I just couldn't fix it haha.
I really love your feedback about the death screen, I didn't notice it was showing up too fast but now that you mentioned it I can totally see that. I think a little "death sound" and even a "death sprite" before the end screen pops up would've been pretty nice, I'll totally keep it in mind for future games, thanks a lot!!
Howdy! Absolutely loved the art, that final tombstone is so cute! I also like the indicator color swap for the player while under the campfire, neat visual trick to keep track of the player. I did find it difficult to the point of frustration though; I think the jump could have some more air mobility, or the hazards to be a touch smaller. Really fun premise too!
Thanks for playing the game and leaving a review!
Our artist really did an amazing job!
I had a hard time making the movement feel right due to the Nokia limitations, I just could not get the jump to feel quite good. I'm also pretty bad at level design, so all those things added up to the less than ideal difficulty, I'm sorry to hear you got frustrated by it, I didn't think of making the hazards any smaller, this might solve some of the issues. Removing them completly would've made the game too easy, next time I'll keep that in mind, thanks a lot!
I really like the artwork. also the music reminded me of some song but I cannot say which one.. It is pretty difficult but fun. :) good work!
Very nice game. For me it was even a bit too challenging but happy that I beat it.
Is it on purpose that you only respawn with 1 heart if you lose them?
Glad you were able to finish it even if it was a little bit too challenging!
Yes that's on purpose, we were debating if we should have the player spawn with one or three hearts, and went with one eventually because the game was so short we thought it'd be better for it to be on the more challenging side. Hopefully, it wasn't too frustrating for you!
Really good use of the theme! Having to seek shelter every so often in the fire reminded me of the dark world in metroid prime 2. Great work!
Challenging! I had a similar temperature idea with my game!
Leave a comment
Log in with itch.io to leave a comment.