The style on this game was amazing. Took me a second to figure out that the arrows were transformations and not a greater than sign, but once I did it was very fun. The ending was worth staying in.
Play game
Rune Secrets's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #11 | 4.487 | 4.487 |
| Overall | #34 | 3.795 | 3.795 |
| Audio | #36 | 3.823 | 3.823 |
| Theme | #44 | 4.080 | 4.080 |
| Innovation | #46 | 3.761 | 3.761 |
| Game Design | #97 | 3.619 | 3.619 |
| Fun | #275 | 3.000 | 3.000 |
Ranked from 113 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main objective is learning how to open a mysterious door presented at the beginning.
Did you write all the code and made all the assets from scratch?
Only the 2D sprites, textures, and the simpler 3D models.
There's a list with all the resources we used but didn't create on the game page, such as models, sound effects, and shaders.
They are all licensed under either CC0 or MIT!





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