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Spiritwood Harvesters's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #20 | 4.257 | 4.257 |
| Overall | #45 | 4.181 | 4.181 |
| Presentation | #59 | 4.486 | 4.486 |
| Originality | #183 | 3.800 | 3.800 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
The chill and relaxed gameplay, along with the "satisfying" sense of progression. Also, that I pushed myself out of my comfort zone (pixel-art)
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Comments
Really cool game! Wasn't sold at first but ended up playing the whole game in one go! Love the way you integrated the aberration theme into a chill farming game. Only feedback I have would be maybe to add a little more difficulty overall since right now it's pretty easy to get rid of the aberrations, and secondly some really minor visibility stuff where sometimes despite the fading of environment objects, some characters/items can still be occluded by the scenery.
Overall great job!
👏 congrats for your game! You chanted to create a chill game and I think you succeed in such task. The game feel also very complite. I feel that there is a little lack of feedback when your friends seems to need help (ie: when you're focussed on other task, I think a little icon saying that you need to help someone might be appreciated.)
Neat little game, At some point I kinda forgot I was here to rate stuff and just kept playing it :D
I dig the art style a lot, could be neat to see it expanded upon.
If you make a post jam version I'd suggest adding a leveling system that decreases harvest time and adds a vacuum pickup range.
The game is well polished and charming. I love the art. This builder is really relaxing for sure. Can you lose if all the inhabitants are "stunned"? Nice entry!
Thanks for playing!
In my one-page GDD, I wrote that you lose if all the villagers are stunned. However, I didn't have the time to implement that. My idea was that all the aberrations would come after you, and the screen would fade to black. I may add that after the jam, tough. :)
This game was so much fun, and kept me going until the end. I liked how you can keep playing even after hitting your goal. The gameplay and system was easy to understand. The aberrations were great and would be great if on a harder level they could cause more damage, maybe take out some of your facilities. An amazing job!
I really like the look and sound of this game, definitely feels very cozy so nice work on that! I like how the aberrations add a twist to the standard city-builder gameplay. Maybe they could add more mayhem to the gameplay (destroying buildings/stealing resources), but this was a very complete game for a game jam. Nice work! :)