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Strategy game but with a penguin who has a sword - Devlog🐧 - Available now!

A topic by Pikku-a created May 22, 2023 Views: 4,572 Replies: 58
Viewing posts 41 to 51 of 51 Ā· Previous page Ā· First page

Devlog 39

Testing and marketing stuff.

Here is a video I made:

Devlog 40

Mostly bug fixes.

Here is a pro tip for you: If you haven’t been able to fix a bug in half a year, it’s probably something really easy to fix. Ask someone else to check the code, and even if they don’t know coding, they might be able to point out what the problem is.

Yes, for half a year I wondered, why doesn’t the enemy notice the collision with the player, when I wasn’t even checking for collision with the player. (¬_¬;)

Devlog 41

New skill: Super Sword Attack. It hits enemies in 4 different directions.

Why add a skill when it’s only a couple of weeks to the launch of the game? Because the game must be even cooler. ヽ(“ー` )ā”Œ

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Devlog 42

Last week was bug fixing, testing and improving the difficulty balance.

This week I’m trying to do marketing related things, but I really would prefer to spend that time improving the game instead… ( . _ .)

Anyway, the game will be released next week. April 3. I will see you then. Be there, OK?!

(+1)

I'll be there for sure :)

(1 edit)

Yay! : )

Devlog 43

Many bugs have been fixed and there are many improvements. For example, skipping turn now feels less tedious.

The release is the day after tommorrow. Σ(O_O)

(2 edits)

Devlog 44

The game is now available on itchio and Steam!

And with a -15% launch discount.

I made a new short trailer (mostly shortened version of the previous trailer):

(1 edit)

I see you're making it cheaper in itch.io due to steam's 30% cut, are you making any profit out of that difference?

Because if I calculated correctly, you're either not making more in itch.io or maybe itch's share is lower than 10% on you?

(I ask because I plan to follow a similar path)

(+1)

In USD the price is the same on both Steam and itch.io. But on Steam it might have a different price in different currencies (I just used the prices that Steam suggested).

Devlog 45

Many bugs have been fixed.

Also, a German translation is coming soon. : )

Devlog 46

The game is now available in German.

Next I will start working little by little on a big update that will be published in about a month or so.

I have been working on an update that will be coming next month.

Among other things, this update will add more animations.

I would show you a gif here, but the gif is on my other computer and I’m too lazy to open it. I will edit this later maybe.

(1 edit)

Version 1.1.2

Many animations have been added. This makes the game world feel much more alive. You can see the difference in these images.

Before:

After:

There were also some balance improvements and bug fixes.

And the game is currently on sale!

(2 edits)

Version 1.2.0

In this update, hand made levels are first and the roguelite mode will be unlocked after that. More info in the devlog post here.

The game is also currently discounted.

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