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A jam submission

Dead Weight FishingView game page

An arcade platformer fishing game where you stomp the fish.
Submitted by Iced_Lemon (@Iced_Lemon_Draw) — 23 minutes, 57 seconds before the deadline
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Dead Weight Fishing's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#194.0934.093
Overall#433.9303.930
Visuals#674.0704.070
Audio#773.5353.535
Fishiness(?)#954.1634.163
Creativity#1043.7913.791

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Notes (optional)
This is not my best work, but I hope you enjoyed it. I'll make more updates to this game in the near future.

Pre-existing assets (optional*)
All music and some sfx are used from online resources.

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted

Very very fun!!! This game would be gold in a mobile version!

Submitted

wow, probably one of the best games I've tried yet, great job!

Submitted

Very cool and polished entry. Absolute potential for a mobile game release. You could almost launch the game as is and it would work out I think ! 

Submitted

This was a really fun and chill game. Congrats.

Submitted (1 edit)

Very polished and fun game, the mechanics works really well and are nice to use.

Submitted

Wow! Honestly, I loved your game!

The dive mechanic adds a good "risk and reward" element; The UI was well executed and make clear our remaining jumps using this yellow bar.

My only complaint is about the controls. I personally would prefer DOWN to dive, and SPACE to jump. And you really should consider using WASD for those who can't play using the arrow keys.

Cute pixel art and good choice for musics and sound effects!

Overall, a great game! I'm happy that I found this little gem! Good job!

Submitted

very well rounded game

Submitted

I remember seeing sneak peaks for the game's fish amazing I didn't think it would turn out this way , amazing game I loved it!

Submitted

Nice job. Well done!

Submitted

I loved your art and gameplay.  I wish the controls were a little different (WASD + Space bar would have been great), but that was just a preference, not any kind of deal breaker.  Great entry!

Viewing comments 30 to 21 of 30 · Next page · Last page