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Inventories and machines

A topic by fabbyrob created May 05, 2024 Views: 60
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Most of yesterday we spent getting the inventory system working and making "machines" the player uses to craft things.

We're going very low UI, here is out simple inventory, as it fills up you get little scroll indicators left and rights.

A different button will open the crafting menu, which uses up/down for navigation:


And it successfully crafts machines that go into the world tht you can interact with to make new items and store things:


The "Machine" here is a sign, you put an item in it and it displays the item's icon (its broken because we left some test code in there).

Also, for added fun I added a new script that does a second pass of the map to add sprites of little "features". These dont do anything, they just add some depth to the world, certain kinds of features only appear on certain tiles.