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A jam submission

SandsongView game page

A lonely journey
Submitted by theChief — 14 hours, 55 minutes before the deadline
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Sandsong's itch.io page

Results

CriteriaRankScore*Raw Score
Devlog#4n/an/a
Audio/Sound Design#83.3873.387
Theme#103.5483.548
Art Style/Visuals#143.6773.677
Overall#222.9292.929
Innovation#402.2902.290
Gameplay/Fun#571.7421.742

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Unity

How does your game fit the theme?
The game is a walking simulator that aims to invoke the feeling of loneliness and isolation through mechanics, story, and music.

Devlog link
https://wayfarergames.itch.io/sandsong/devlog/726599/sandsong-a-postmortem

Self-made stuff

Assets (e.g. free or owned)

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
HostSubmitted

Effective in its simplicity :-)!

GAMEPLAY
Simple but effective experience, especially for the theme. Of course, it's a pity there isn't more to do than walking and some jumping, but maybe this could one day serve as a basis for a game with more action and options. Nicely done when you walked the wrong way at the start :-). 

ART STYLE / VISUALS
The graphics, though simple, effectively used basic shapes and effects to create a compelling atmosphere, demonstrating that simplicity does not detract from visual appeal.

AUDIO / SOUND DESIGN
The audio was perfectly suited to the experience.

INNOVATION
Not highly innovative.

THEME
The theme was well incorporated as an experience.

Maybe not really a game, but for the experience it was well done. I know it was made in not so much time so still nice that you could make this experience. Nice unique entry. Keep it going :-) 💪

Submitted

Couldn’t find a little lead weight to hold the D key for me. Is the message or story more meaningful because I was the one who held the D key instead of it just walking forward for me? I don’t think so, honestly, but i’m jaded and cynical I guess

I did enjoy spamming shift and jump while in the air to get silly animations. The game seemed to abruptly stop at some point with an invisible wall, which was surprising. I liked the art, and decent choice in music.

Hollow Knight’s also a blast, and I hope the Bullet Hell jam goes well :)

Submitted

The game was very pretty and had an interesting message. The storytelling was good too. I do wish the game had more things to do, except, of course, holding the D key haha.

Submitted(+1)

"The past holds only dust"? So does the future! Damn!

Appealing little experience.

Viewing comments 24 to 21 of 24 · Next page · Last page