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Lonely Byte's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Devlog | #2 | n/a | n/a |
| Art Style/Visuals | #6 | 3.846 | 3.846 |
| Overall | #12 | 3.177 | 3.177 |
| Gameplay/Fun | #14 | 3.077 | 3.077 |
| Audio/Sound Design | #14 | 3.269 | 3.269 |
| Theme | #21 | 3.038 | 3.038 |
| Innovation | #25 | 2.654 | 2.654 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity
How does your game fit the theme?
We are a stranded robot on an unknown planet. Data corruption is slowly happening because of prolonged isolation from earth's signal and data.
Devlog link
https://hadilepanda.itch.io/lonely-byte/devlog/728089/lonely-byte-devlog-day-0-10
Self-made stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)
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Comments
Very nice 3D puzzle/platform game.
GAMEPLAY
It was a fun game experience! Nice to look around at the environment also despite the time pressure. The controls were a bit difficult for me, but I am not so good at these type of games so can also be just me. I wasn't always sure if a jump had fully executed, which led to situations like falling into lava. Plus because I am not so adept and fast the bar depleted for me sometimes a bit too quickly. Still enjoyed playing.
ART STYLE / VISUALS
The 3D environment was beautifully rendered with some good light effects that enhanced the visual appeal of the game.
AUDIO / SOUND DESIGN
The audio was well-suited to the game's setting.
INNOVATION
Not really applicable.
THEME
The theme was incorporated into the story, check.
Overall a solid 3D game entry to this jam. Good work ๐ช
Thank you for playing! Happy to hear the positive feedback ๐
Glad you enjoyed the art and audio our team made :)
I will try to work more on difficulty and design for a future update!
The game was highly polished and the graphics and sound design was great ! , a 5 star in the graphics and sound categories , the game play was fun and engaging to , I couldn't complete the game due to my sloppy hands : )
I would just suggest adding a bit of kayote time and more snappy controls , this makes platforming a bit easier
but over all the game was pretty good : )
Kudos
Thank you for playing, and really appreciate your feedback ๐
I will try to improve the gameplay in the next update!
Feature request: I'd love for the portals that launch you to have some kind of indicator of the direction you're going to be launched, that's visible from far away.
The controls were a bit too floaty, but other than that it's a very solid entry.
Thanks for playing and for your feedback!
In Unity I've made tooling to visually see the direction of the tp force for ease of design, didn't really think about making it visible in game though, thanks for the idea ๐
This game looks amazing and is very well made. I'll give some feedback but it's very professional already.
For a game like this, in a jam, a difficulty setting would be very nice (and easy to implement). Just slow the degrading bar way down on easy mode. For players like me who aren't very skillful this becomes too hard very quickly. So I've seen only a small part of the game.
And on my screen, the level is quite dark. It was a bit hard to see where I was going.
Well done!
Thank you for playing :)
That's a good idea to have a diffculty setting, didn't think about it. The sanity meter was not really well polished since we had to rush the game design a bit towards the end.
When improving it we could totally take into account a difficulty setting to give the player more time thanks for the idea!