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Edison's Enigma's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2 | 3.545 | 3.545 |
| Gameplay | #11 | 3.273 | 3.273 |
| How well does the game fit the themes? | #13 | 3.636 | 3.636 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #14 | 3.182 | 3.182 |
| Visuals | #16 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Good to see a puzzle game make it in, just not my cup of tea. My brain can't process these games hahaha
interesting twist on the tiger electronics lights out game, I couldn't solve any of the remotely big grids
Great game, got hard quickly. Took me a while to figure out some of the puzzles. Couldnt get the big one, ha.
Incredible game, I spent way too much time trying to untangle it. ( I know about some levels possibly being unsolvable ).
I would love to see how would a mathematician approach this puzzle, it feels a lot like a rubik's cube.
Great job!
Thank you so much! I should find a way to make it so that they are all solvable. I apologize for the time spent on non-solvable puzzles, I really do feel bad for the time spent on those just to find out it can't be done. It's almost a game breaker in something like this. Definitely going to look into solving this issue and update the game after the jam voting ends. Also, I would like to add more bulb actions. Thank you for your time playing and appreciate your comment!
Don't worry, I spent way too much time due to how fun and responsive it is, and I am looking forward to the post jam update :)
I ended up fixing it so every level is beatable. They are also random each time so not every grid are the same. What I did was start the game in a winning state, then halted win conditions while I simulated a player pushing a random square about 10000 times, then I started game and win conditions. It was fun working it out. Thanks again for playing and giving feedback!