I liked that it has some story and mood, usually I'm more up for challenging games, but it was a good experience ✌️
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FedUp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #3 | 4.105 | 4.105 |
| Overall | #4 | 3.719 | 3.719 |
| Gameplay | #4 | 3.737 | 3.737 |
| Visuals | #6 | 3.895 | 3.895 |
| Audio | #6 | 3.526 | 3.526 |
| Fun Factor | #7 | 3.474 | 3.474 |
| Theme Implementation | #10 | 3.579 | 3.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
In FedUp, our player has to reestablish the signal of cellular towers for the ISP company "AP&P". Since there's no signal, Chuck, our main character, has to find the engineers to bring them the right items. But Chuck couldn't do this alone. Since he came back from a deserted island and lost his friend "Wilson", he's been struggling with anxiety. So, he brings his balloon friend "William" with him to calm him down. If his sanity level is too low, Chuck loses his job and the game is over.





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