A super simple concept, but really well executed and polished. The pixel artwork is beautiful and the overall mood of the game matches this (especially Pachelbel's Canon in D major ;)). I am unfortunately only able to test this on PC but even there the controls were clean and the game ran smoothly and bug-free. At least from watching your demo video I can tell that the cutscene, too, is wonderful. Thanks for sharing!
Play Thirsty Green
Thirsty Green's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Is it related to spring and does it follow the theme? | #1 | 4.722 | 4.722 |
| Graphics / Visuals | #9 | 4.056 | 4.056 |
| Overall | #13 | 3.622 | 3.622 |
| Audio | #16 | 3.222 | 3.222 |
| How much do you like the game overall? | #26 | 3.167 | 3.167 |
| Gameplay / Fun | #34 | 2.944 | 2.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made or AI-generated assets that you used (it's the rules!)
Fonts, flower, ground and clouds tiles, SFX, and background music. (artists credited in the "credits" page)
Comments
I loved the visual (the clouds were very pretty). The gameplay is simple and fun, but I feel like it gets boring pretty quickly so maybe add more variety or make the game speed up faster. Overall its a good game :)
I almost made it to level 10 but oops D: high score of 918!
Very pretty game, works well! Unfortunately, I couldn't get it to work on my phone (Android 14, it said unsupported?), and I also tried bluestacks, with no luck (gray screen).
Would love to come back to it and see the cutscenes if you can recommend an android emulator that definitely works.
As for improvements, it would have been nice to have multiple lives, or perhaps a pickup for extra life. Not sure if there are distinct cutscenes to see in later levels.
Thank you for your feedback! ๐๐ค I think you're officially the world champion of Thirsty Green so far ๐ We developed it for Android Lollipop (it was our first time developing for mobile), but we'll definitely change that so newer androids can play it as well! As for the cutscenes, for now we only have one cutscene that plays after each year (but we'll probably change that, as it "breaks" the player experience a little bit). You can watch the cutscene in our demo video! We want to polish the game and add a few more features, one of them being the option of reviving using coins (that users will win as they play) or watching an add. Again, thanks for your feedback, we'll have all that in consideration while continuing the development!
Such a calm and relaxing game! Would have liked a more difficult option, but great for relaxing
I really like the visuals and the music, the concept is simple but effective, nice ^^.
Pretty good game, stylish visuals. So is there limit of max speed of drops, or they just infinitely increasing speed?






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