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A jam submission

Helheim DescentView game page

Struggle against the depths and carve your own path to survive
Submitted by MelPeslier
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Helheim Descent's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#113.5413.541
Fun#343.6223.622
Audio#393.5953.595
Graphics#433.8113.811
Overall#463.4713.471
Theme#523.5953.595
Controls#613.1623.162
Originality#1062.9732.973

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
None

Game Description
Where Norse mythology meets the unforgiving void of space. Navigating a treacherous galaxy, you'll be drawn into the gravitational pull of black holes that alter your every move. Dive into a richly immersive experience with stunning visuals and responsive controls. Feel the intensity of each encounter as you traverse the cosmic depths. Survive the void, conquer the darkness, and become a legend in 'Helheim Descent'.

How does your game tie into the theme?
Sound, Black holes, Space,

Source(s)
As I plan on developing it further, not for the moment

Discord Username(s)
melpeslier

Participation Level (GWJ Only)
3

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

Nice game! The controls feel pretty distinctive but also familiar enough, in a cool way, and it's quite satisfying to play!

Developer

Thanks for playing ! I'm glad you enjoyed !

Submitted

A truly professional development, from the sounds to the graphics. Great job.

Developer

Thanks a lot !

Submitted

Very satisfying game play. It gets a bit repetitive after some time, weapon upgrades and more variability would be great for an after jam extension. Awesome graphics, worked really well in HTML5, too.

Developer

Thanks for the feedback, I'll be sure to make the game feel better :)

Submitted

I'm glad to have checked this out! I liked your artwork and the control screen especially. I'd love to jump in a call and look at your menus. Awesome job with this project

Developer(+1)

Thanks for playing, and yeah, maybe more on Monday, but I'll schedule time to make a read me file and upgrade it a bit !

Submitted(+1)

Visuals are great, had to spend some time getting used to the controls but still had a lot of fun.

Black hole physics is pretty sick and also special points for the menu :D

Great job, congrats!

Developer(+1)

Thanks a lot for playing ! I'll be sure to check your game too !

Submitted(+1)

This is great, it feels like a flashgame I would've played for hours when I was a kid. The movement is great I like how you slightly move when you rotate. The bullets orbiting around the black holes adds a nice bit of depth to the gameplay. And the inclusion of such a well built options menu is praise worthy. Honestly the only thing this game is missing is a good soundtrack. 

Developer

Thanks ! That's a shame you didn't like the music in there ! Would  you have needed something more dynamic ?

Submitted(+1)

I wouldn't say I disliked it, the subtle background music was a good addition. I think some upbeat songs might've fit a little better. But you'd probably need a few so they don't get jarring when replaying the difficult levels over and over.

Developer (1 edit)

Thanks. I will keep that in mind

Submitted(+1)

I liked the visuals of this a lot, with some more polish they could look even greater. The controls felt a tadbit awkward - maybe doing something where you aim with the mouse pointer could feel more natural. Great job!

Developer

Thanks for the feedback :)

Submitted(+1)

Lot's of cool VFX in this one. I liked the weapon fire animation in particular, it felt satisfying.

There were a lot of levels to play through, which was nice. It would be cool to include a bigger sense of progression as you play through them.

I enjoyed the physics impact of weapon hits, it felt really good to knock enemies into black holes.

Developer

Thanks a lot ! That's true that it needs a sense of progression, do you have any ideas on how ?

Submitted

I think either weapon upgrades or enemy variety would be a good place to start.

Viewing comments 28 to 21 of 28 · Next page · Last page