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A jam submission

Magic of ConsequencesView game page

Bullet Hell Jam 5 Game created by Mateusz "Arssin" Binięda
Submitted by Arssin (@BiniedaMat) — 22 hours, 38 minutes before the deadline
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Magic of Consequences's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#74.1184.118
Fun#303.9413.941
Overall#313.9713.971
Audio#623.5003.500
Visual#1223.3533.353

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you using any third party assets?
I made everything during the jam

Are you using any AI generated assets?
no

Did you use BulletFury?

No

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted(+1)

This was pretty fun! I loved that each level up gave you different pluses and minuses to choose from. Patterns and variety was a plenty and I enjoyed it a lot!

Developer

Thanks!

Submitted (1 edit) (+1)

Adorable and humorous, with delightful visuals and the gameplay was engaging overall too! Would love to see more of the cool character in the title! Gave you a nice rating! If you like to check out our game too! :)

Developer(+1)

Thank you so much!

Submitted(+1)

Pretty good stuff! Shooting and enemies were satisfying :D

Developer

Thank you!!!

Submitted(+1)

please make a mobile version, I'm not forcing it

Submitted(+1)

Very cool! I like how clear the visuals are

Developer

Thank you!

Submitted(+1)

It was fun, i liked it!

The door mechanichs is interesting and fun (the door "Deals more damage but less dmg" is a troll door or i misunderstood something? :D )

Personally I would have liked to see the parameters of how much they changed for the various buff debuffs, but that's just my personal taste!

I liked it and I enjoyed it!

Developer

Yeah it's a troll door. :D It's just giving the neutral amount, so if it's dmg + and dmg - it's giving 0 :D

About parameters -> i was thinking about this and i'm sure this should be in game. But due to lack of time i resigned with this idea (for the jam ofc).

Great feedback thank you so much and thanks for playing!

Submitted(+1)

Solid gameplay with a good power up system.

Art was good, I enjoyed the last boss design a lot. 

In my humble opinion, the game pause downgrade feels awkward, it's not really a downgrade, it's just annoying. The others upgrades/downgrades felt kinda right.

I've really enjoyed the room where you have to dodge and survive, it was quite fun.

Overall a solid game, I had fun playing it. Good job!

Developer

Hey thank you!

When i created pause downgrade i was thinking about someting which can disturb the rhythm of the player game. Instead i see some players said it was funny ( because they expected to maybe bullets be paused or something) or annoying. Good that you mention that, great feedback and thank you!

Good that you had fun!

Submitted(+1)

The gameplay was really fun and I think you nailed the idea of consequences! Honestly just a great jam submission, congratulations on the game!

Developer

Thanks so much!

Submitted(+1)

Awesome game, superbly designed! I won with a time of 8:09. It was quite tense as I lost most of my health early on, leading me to play super carefully, but I managed to get through it. Perhaps because of this experience, I noticed that you've designed this game really well while including speed down grades. In many games, losing speed is a death sentence - but in this game, you can make up for it with strategic planning. Also, I REALLY enjoyed the dungeon floors you made, with rooms and passages and traps! I could image a 100 floor sort of dungeon crawler with this concept, with bosses and unique enemies. I feel like you created a truly solid game with an enjoyable loop; if I had to give some criticism, I would say: try to add some craziness! Whether it's changes to the way the player attacks, or moves, or a fearsome and unpredictable enemy attack (used sparingly), I think it could add a lot of personality to your game. With how solidly you pulled everything off in this game, I think you could make good use of such a technique.

Great work, and thanks for the fun!

Developer(+1)

Thank you for such a comprehensive message! You're right, a Polished dungeon crawler in this style could be great!

Of course, you are also right about the feedback, I am extremely grateful for it and it will definitely help me improve in the future. This is exactly what I expected!

Thank you very much for all this!

Submitted(+1)

Great game, I liked how each room was very specifically designed. I also got the random pause debuff, I thought it was a random pause in the shots, not the actual whole game paused, it was really funny.

Developer(+1)

Nice that i made a little fun for you, that's great! Thank you for feedback and playing!

Submitted(+1)

hehe very nice :3 level 3 is wildddd. also my 1 braincell couldnt figure out i needed to press E

Developer

Haha thank you for feedback and sorry for problems! :D

Submitted(+1)

Had a chance to try you Game Jam.  Awesome stuff!  I really like how you used the Them as a part of your upgrades/powerups.  And that you have given such a fun story line in your description.  Great Job!!!

Developer(+1)

Thanks bro! Great to find a lot of nice game creators like you in jams. It's really incredible experience!

Viewing comments 32 to 21 of 32 · Next page · Last page