Reviewing as a GM: we had a blast with this module, I managed to keep the secret for about 1 hour of the 3 hour session (slightly shorter than the 4 hour target).
A few notes:
* The Department of Moon Visits explicitly told the party a simplified version of the goals bullet point of each of the moon scenes. This helped give the group an [optional] goal for each scene.
* The call center was an amazing roleplay scenario. I used 3 items from the roll table; first was the mass produced product they had to peddle, then there was an auction among the top 2-3 sales agent's phone contacts for a second item, and finally the third item was a gift for the winner of the auction
itch.io is an open marketplace for independent game creators. It's completely free to upload your content. Read more about what we're trying to accomplish and the features we provide.