Topmade with AI-assisted code tagged Clicker (24 results)
Explore game assets made with AI-assisted code tagged Clicker on itch.io. A style of game where the player must click on something to earn points, which they spend on upgrades to increase the nu · Upload your game assets made with AI-assisted code to itch.io to have them show up here.
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Single-file HTML5 idle RPG with auto-battle, elites, upgrades, saves, and capped offline rewards.
A neon-style prestige clicker HTML5 template featuring auto-clickers, critical hits, and soft-reset progression.
Four playable neon HTML5 clicker templates different progression loops upgrade systems, learning, prototyping rebranding
A clean neon-style idle upgrade system with 3 currencies, auto-scaling costs, and click + idle income
3 lightweight HTML5/JavaScript clicker idle templates covering manual earning automation upgrades scaling progression
Build a tiny neon factory where Ore → Metal → Goods in a clean, single-file HTML5 template.
A 3-in-1 bundle of HTML5 games templates you can rebrand and resell: Focus Clicker, Bit Miner, and Dash Runner included.
Mobile live-ops UI IAP, rewarded ads, daily streaks, events, battle passes, offline earnings, restore-purchase flows.
mobile idle UI kit with 18 screens, 600 SVG/PNG assets, upgrades, quests, shops, prestige, offline rewards Godot 4 demo.
Mobile idle-economy UI worker assignment, automation, research, production, storage and prestige,68 SVGs, 204 PNGs
Mine coins, upgrade rigs, and sell this as your own idle clicker.
HTML5 progress bar UI, XP leveling system, upgrade interface, idle game progression bars, animated CSS progress bars.
A complete neon-themed 9-game HTML5 template pack you can customise, rebrand, and resell.
A browser-ready clicker mechanic where accurate timing builds a multiplier that boosts clicks and idle income. Saves
A lightweight, prefab-ready clicker game starter made for Unity devs, tool tinkerers, and solo builders.
Reusable idle-progression engine buy-max, prestige, capped offline earnings, milestones, event APIs, storage adapters























