Submissions open from 2026-06-01 07:00:00 to 2027-02-01 08:00:00
Submissions due in
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months
days
hours
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Rules

  • A submission can be anything as long as it:
    • Is in the form of an itch project
    • Is first seen by the public while the jam is running
      • If the due date is coming up too fast, you can release a placeholder project in this jam and add your release later.
    • Can be reasonably explored and put away in 3 hours (180 minutes and 0 seconds) OR LESS
    • Doesn't use generative AI
    • Doesn't have actual hate speech in it

Reiterating the rules (FAQ)

Q: What can I submit?

Anything. If you take a picture of your dog and are okay with releasing it as a standalone itch project called "everyone please look at my dog" that people can see on your profile page, you can put it here.

Q: Can I submit multiple projects?

Yes. Heck, you can submit 25 projects every day, and as long as it follows all the above rules, I won't remove it.

Q: What engine/tools can I use?

Anything, as long as it follows the rules above.

Q: Can I submit NSFW/content that others may find objectionable?

Yes, as long as it follows the rules above.

Q: Can I submit something that I'll also submit in other jams?

Yes, as long as it follows the rules above.

Q: It takes over 3 hours to fully explore my project. Is that okay?

I WON'T remove your submission if it's 4 hours, 30 hours, or 100 hours, but you should be comfortable with the idea of someone experiencing your project for 3 hours or less, quitting, and leaving a positive/negative comment on your public page based on their experience.

Q: Can I submit something after February 1st 2027 if I started the project before, but don't think I can finish in time?

Yes. You can do this by creating and uploading a project labelled a placeholder project before the jam ends, and then adding your files later.

Do know that if I come back around June 2027 and see that you still haven't added your release yet, I will shake my head and silently judge you. If you can live with that then do whatever you want.

Q: Is there a theme?

No, not even an optional one.

Q: What if I really, really want a theme?

Take a theme from someone else's jam that you wanted to submit to but don't think you can, and apply it to your project. Maybe specify that in the description.

Q: Can I do something that isn't mentioned in this FAQ?

Probably. Ask questions in the community tab, and I'll answer, but just so you know, the answer will probably be "Yes, you can do that."

Q: Why does this jam end on February 2027 and not January 2027?

Because the idea of someone crunching on their project while they should be celebrating the end of the year with their friends/family is extremely depressing to me.

MY PROMISE

If something is released in this jam, I'll try to look at it when I have the free time. I probably won't look at it for 3 hours (that stipulation is more for you than it is for me), but I'll at least click on your page, scroll through your page, try to explore it for at least a little.

Note that this isn't an ironclad promise, so if I get hit by a car running at 85 MPH tomorrow, I'll probably be more concerned with physically recovering than playing your game. Sorry.

Jam Philosophy (skip this if you don't care)

I'm a hobbyist game developer (at least, right now), and I don't have a portfolio or professional work ethic to whip into shape with rigorously judged 2-week jams besides what I'm comfortable with. I have a non-creative 8-to-5 job and interests outside of games, and a lot of ideas I have for jams when I first see them are shot down by the short deadlines and mandatory themes they often have.

My favorite part of jams has always been looking through other people's submissions and commenting on them, knowing we were all connected by this one page. By making this longer jam focused on relatively short submissions that were otherwise as restrictionless as possible, I hope I can make a kind of "anything goes" forum-like page that people check in on again and again, where people feel like they can safely post stuff that they're not sure about and have other people look at them, rather than something focused on competition or professionalism, which are inherently baked into any jam modeled after Ludum Dare. The best alternatives I see right now are the "New releases" page on itch and gamedev Discord servers. I want to add another option.

And if that doesn't happen, then I hope I can at least get some interesting submissions to look at.

Submitted so far(63)

All submissions
·
Browser playable (34)
·
Windows (21)
macOS (4)
Linux (2)
Android (2)

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Survival
Play in browser
are you happy?
Visual Novel
Play in browser
What will her first words be?
Play in browser
a better version of my old game
Simulation
Play in browser
works on windows and only uses arrow keys you need python to be installed
Chaotic asymmetrical multiplayer game: Ducks vs Hunter
Action
Your coworker invites you to her friends' annual beach trip. Something happened here two years ago. Nobody will say what
Interactive Fiction
Play in browser
Make the fastest pitstop
Simulation
Play in browser
A random letter generator that awards points based on the properties of the letters.
Simulation
Play in browser
An icy platformer with no point.
Platformer
Play in browser
AeroNexo is an airline management and strategy game.
Simulation
Thirty days until the Great Magician executes his plan. What will Mako do to stop it?
Visual Novel
Play in browser
a game about a girl and a timer. does she need to be special to be remembered?
Interactive Fiction
a zine to celebrate the release of Kamen Rider My-Th!
Don't try to make anything wrong because T7 finds you after 2nd laptop or wrong answers.
Survival
Sticktok, a social media But you have to animate Your videos, This is a proto type
Simulation
Play in browser
Play cards on your friends, then draw and hope.
Card Game
Play in browser
Meme Dude is convinced. About what? We don't know!
Play in browser
Time to play 2048.
Puzzle
Play in browser
The slaughter was just the beginning. Boot up the terminal, uncover the lore, and watch history repeat itself.
Play in browser
A visual novel about living alone.
Visual Novel
Play in browser
Watch the onlookers who enter the museum - take notice of their expressions.
Interactive Fiction
Play in browser
A card game of bluffing, auctions, and lying imps
Zine about my Queer Voidpunk Angel and Demon drawings
Make your enemy explode
Survival
Play in browser
just a cute trans boy...from the literal Abyss
The continuation of a strange story
A tactical dice roguelike. Five dice, three boxes, no undo. One daily system, the same for everyone. Fewest turns wins
Strategy
Play in browser
When fighting breeds fear.
Role Playing
Play in browser
A fast-paced 2D space action game with enemy waves, weapons, upgrades and boss fights. Free demo available on Steam.
Action
ObyyyyyyyyyyyyyyARGGGHHHHHHH
Platformer
Rescue as much people as you can before they drown
Simulation
Play in browser
3 manifestos about David Lynch, game jams, and visual novels
Play in browser
A compilation of tales, usually made for Writing Jams! (i'll edit this sometimes to add stories, so keep in touch!)
A Short RPG Game based on Space Funeral and inspired on Abbey and the afternoon
Role Playing
What if it's not enough?
Play in browser
Prototype inspired by Go Fish!
Action
Play in browser
A cosmic horror pixel-art playable teaser where your home becomes the stage of a twisted midnight TV show.
Survival
Play in browser
A raw, pixelated descent into madness. Experience the final, blood-soaked hour of a broken mind...
Play in browser
Consensual girlfriend murder simulator.
Visual Novel
When "I Love You" doesn't feel right.