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Welcome!

Bezi is now on Unreal Engine, and we are celebrating the best way we know how: with a jam. Bezi Jam 15 is here. Four days, $400+ in prizes, and a theme that comes in two halves. This jam has two challenges: build a game around the theme, and show us your best Bezi fan art.

One half of the theme is revealed right now. The other stays sealed until the jam begins. Build your game with whatever engine and tools you like, and if you have been waiting for an excuse to try Unreal, this is it.

We run these jams to support game developers and to promote good development habits. We are committed to contributing to the game dev community when and where we can, and a jam is one of our favorite ways to do that. Whether this is your first jam or your fiftieth, you are welcome here.

Every impossible thing starts as a plan.

๐Ÿ”’ The theme has a second half.

We are revealing the first theme today so you can start dreaming. But there is a sealed second theme that reshapes the whole brief, and it drops when the jam begins. Our Discord community gets the full reveal 24 hours early. Clues are hidden all through this page. Happy hunting.

About Bezi

A bit about who we are. We believe AI will never replace people. Bezi is a productivity tool, built to take the friction out of the work so you can spend more of your time on the creative decisions only you can make. It is made for game developers by game developers, by a team that has shipped games and knows where the hours really go.

In practice, Bezi is a development assistant that integrates directly into your game engine, and that now includes Unreal Engine. It indexes your project to provide context-aware help. Whether you are debugging, building editor tools, or prototyping mechanics, it works from your actual project structure and coding style rather than generic answers. You can download Bezi here, or visit our itch.io page.

Using Bezi is optional. We would love for you to try it, especially in Unreal, and tell us how it fits your workflow, but it is not required to enter or to win.

Some ideas only work once they are connected.


Theme

Theme One of Two, revealed now

UNREAL

Do the impossible

Pick one rule of reality and break it. Walk on the ceiling, rewind a moment, shrink to the size of a coin, pass straight through stone. Your core mechanic should be something that simply should not be possible, and your game should make the most of it.

๐Ÿ’ก Ways to Read the Theme
Gravity is optional
Flip it, turn it off, point it sideways. Up is wherever you say it is
Bend time
Rewind, pause, slow it down, skip ahead. The clock answers to you
The wrong size
Shrink to fit through a keyhole or grow until the level is a toy box
Through the walls
Phase, teleport, fold space. Solid is just a suggestion
Be everywhere
Copies, clones, echoes. One of you is never enough
Break the world
Everything can be smashed, bent, or rearranged, and the level is never the same twice

Just starting points, not a menu. Twist them, combine them, or ignore them. If it fits the theme, it counts.

๐Ÿ”’ THEME TWO

SEALED UNTIL LAUNCH

There is a second half to this theme, and it changes how you read the first. It is not a curveball for its own sake. It is the twist that separates the clever entries from the rest. We have hidden clues to it all through this page and across our Discord, so read closely.

One thing we will say now: the obvious approach to the impossible is not the winning one. The Discord community gets the full reveal 24 hours early, on Thursday, November 26. Everyone else gets it when the clock starts on Friday, November 27.

Begin Play. Everything else follows.


Join our Discord

Join our Discord community to connect with fellow developers, find potential teammates, and hunt for clues. Theme hints drop regularly in #community-announcements in the weeks before launch, and the sealed second theme is revealed there 24 hours early. For questions about Bezi, please use #general-discussion.


Prizes

All winners receive cash prizes, and the pool is $400+. The main game award is decided in two rounds: community voting narrows the field to a Top 30, then the Bezi team plays every one of those finalists and selects the winners. Best Devlog and Best Fan Art are chosen by the Bezi team.

๐Ÿ† Track 1: Best in Show

Open to all participants. Decided in two rounds: community voting sets the Top 30, then Bezi team judging decides places 1 through 3. Judging takes a few days, and winners are announced the Friday after community voting ends (December 11).

๐Ÿ† Best in Show (Community Voted โ†’ Bezi Judged)
๐Ÿฅ‡ 1st Place $150
๐Ÿฅˆ 2nd Place $100
๐Ÿฅ‰ 3rd Place $50
โš–๏ธ How Judging Works
Round 1: Community Voting
Every eligible game is rated by the community on the criteria below. The Top 30 by community score advance as finalists
Round 2: Bezi Judging
The Bezi team plays all 30 finalists and scores them on the same criteria to decide 1st, 2nd, and 3rd. Winners are announced Friday, December 11

๐Ÿ“ Track 2: Best Devlog

Judged by the Bezi team. Open to all participants who post a devlog in #bezi-showcase on our Discord.

We frame this prize as a communication exercise. Knowing how to explain what you built and why you made the choices you made is a real skill, and it is one of the most valuable things you can show in a portfolio. A clear devlog tells a studio, a teammate, or a future collaborator how you think. That is what we are looking to reward here.

๐Ÿ“ Best Devlog (Bezi Team Judged)
๐Ÿ† Winner $50

Focus on your game first. The devlog is meant to be written during the voting period after the jam ends, not during the four days you are building. Finish your game, then tell the story of how you made it.

Post your devlog in #bezi-showcase on our Discord with the Bezi Jam tag. Tell us about your game, how you built it, and the thinking behind your decisions. Screenshots, GIFs, and video help bring it to life.

๐Ÿ“‹ Devlog Format
Game Name and a one-liner describing your game in one sentence
Play It with a link to your submission page
Screenshots / Video showing gameplay
About the Game sharing what players do and what makes it interesting
Built With listing your engine, tools, plugins, or any notable tech
How You Made It covering the decisions behind your design and why you made them, the problems you ran into, and how you solved them. If you used Bezi, tell us what role it played and any tips you discovered along the way

๐ŸŽจ Track 3: Fan Art

Judged by the Bezi team. This is a standalone competition, separate from the game jam. Show us your best Bezi-related fan art.

๐Ÿ”’ THIS JAM'S PROMPT

SEALED UNTIL LAUNCH

This jam's fan art prompt stays under wraps until the jam begins. Unlike the game themes, there is no early Discord reveal for this one. Everyone gets it at the same moment, when the jam starts on Friday, November 27. Keep your pencils warm.

๐ŸŽจ Fan Art Prize (Bezi Team Judged)
๐Ÿ† Winner $50
๐Ÿ–ผ๏ธ Fan Art Judging Criteria
Creativity and originality
How fresh is the concept?
Does it show a unique perspective on Bezi?
Craft and effort
Skill level is less important than care
Did the artist put real thought and work into this?
Bezi connection
Is the Bezi relationship clear?
Does it celebrate the tool or the community?
Visual impact
Does it make you stop scrolling?
Would you want it on a poster or a sticker?
๐Ÿ“ค Fan Art Submission Details
How to submit Upload your art as a screenshot on your jam page (PNG, JPEG, or GIF). For video, 3D turntables, or interactive pieces, include a link (YouTube, ArtStation, etc.) in your jam page description. You must also include a process video or process screenshots (time-lapse, screen recording, short clip, or work-in-progress screenshots showing your workflow) to verify the work is yours. Mark during submission that you have submitted fan art. If on a team, include the name of the artist.
Rules Open to all jam participants. You do not need to submit a game to enter. One entry per person. Any style or medium. No generative AI art is allowed. All submissions must be entirely human-created. A process video or process screenshots are required.

๐Ÿšซ No generative AI art. This track celebrates human creativity. All artwork must be entirely human-created. AI-generated or AI-assisted imagery (including touch-ups, inpainting, or generation of any visual elements) will not be considered. To verify your work, you must include a process video or process screenshots (a time-lapse, screen recording, short clip, or a series of work-in-progress screenshots showing your workflow) with your submission. Entries without process documentation will not be eligible.

By submitting fan art, you agree that Bezi may feature your work on our social media channels and other promotional materials. Credit will always be given to the artist.


Rules & Requirements

Pull a wire out into empty space and see what wants to come next.

๐Ÿ› ๏ธ Development Requirements
Engine and tools
Use whatever engine and tools you like
Unreal Engine is especially welcome this time
We just ask that you tell us what you used when you submit
AI Assistant
Bezi is optional
Try it if you like and tell us how it fit your workflow
๐ŸŽฎ Game Requirements
What to build
Web builds (WebGL) are optional but recommended
Games with web builds tend to get more votes
Games must be built for this jam
Ideas should be original
Standards
The primary game language must be English
No offensive, discriminatory, or NSFW content
Templates and duplicates are not considered

Follow the white wire. It always knows what happens next.

๐Ÿ‘ฅ Team & Assets
Teams
Teams are capped at 3 members
Solo is welcome
Assets
Pre-made assets are allowed
Public or purchased assets are fine
Credit the original creators
๐Ÿ“ค Submission & Rewards
Submission
Submit by the deadline
Tell us which engine and tools you used
No late submissions and no edits after submission
Devlog eligibility
Post in #bezi-showcase with the Bezi Jam tag, your game title, and submission page link by the voting deadline
Add your devlog in the comments during voting
๐ŸŽจ Fan Art
What counts
No generative AI art is allowed
All submissions must be entirely human-created
Include a process video or process screenshots
Format
PNG, JPEG, GIF, 3D renders, or any game dev-relevant visual format
Upload as a screenshot on your jam page
Credit the artist if submitting as a team


Voting & Judging Criteria

Round 1 runs on community voting, and we use Jamlytics to help keep results fair and transparent. Participants enter a rating queue of 5. You will rate 5 random submissions before rating other entries. Community voting determines the Top 30 finalists.

In Round 2, the Bezi team plays all 30 finalists and scores them on the same criteria below to decide the winners. Whichever round you are in, the criteria are the same.

Please vote with integrity and take time to play each game. We include an extended voting period so you can give each entry proper attention.

Each category is rated from 1 to 5 stars (1 = weak, 5 = outstanding).

๐Ÿ•น๏ธ Gameplay & Core Idea
What to consider
Is it fun or engaging?
Is there a clear gameplay loop?
Does it feel complete for a jam project?
5 stars looks like
Easy to understand and enjoyable to play
Strong core mechanic that carries the experience
๐Ÿ’ก Creativity & Theme Interpretation
What to consider
How creatively you use both themes, the revealed one and the sealed one
Originality of the idea
Unique or memorable elements
5 stars looks like
A fresh, unexpected take that ties both themes together
Stands out from other entries
โœจ Polish & Presentation
What to consider
Visual clarity and consistency
UI/UX quality
Game feel (feedback, responsiveness)
5 stars looks like
Clean UI and cohesive style
Satisfying feedback (sound, animation, effects)
โš™๏ธ Technical Execution
What to consider
Bugs or glitches
Performance and stability
Ease of playing the game
5 stars looks like
Smooth experience with little to no issues
Everything works as expected
๐Ÿ“ฆ Scope & Completion
What to consider
Does the game feel finished?
Is the scope realistic for a jam?
Are core features complete?
5 stars looks like
A focused, complete experience
No reliance on "planned features"

Red to start, white to follow, and blue for everything in between.


Timeline

๐Ÿ—“๏ธ Timeline
Second Theme Reveal (Discord, 24h early) November 26 at 12:00am PST
Bezi Jam Start (Themes Live for All) November 27 at 12:00am PST
Submission Deadline November 30 at 11:59pm PST
Voting Deadline (Top 30 set) December 6 at 11:59pm PST
Winners Announced (after Bezi judges Top 30) Friday, December 11, on Discord

โ„๏ธ See you in 2027. Bezi Jam 15 is our final jam of the year. We are taking a break for December, and Bezi Jams return in January 2027. Watch #community-announcements on our Discord for the next date.

You already know it's impossible. You have no idea you're the one who has to build it. See you on the 27th.