Submissions open from 2026-09-07 15:00:00 to 2026-09-14 15:00:00
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BOSS FIGHT JAM

Create a boss. Create a fight. Make it unforgettable.

7 DAYS. ONE BOSS. ONE FIGHT.

Have you ever fought a boss so incredible that it stayed in your head for years?

Now it's your turn to create one.

The Boss Fight Jam, hosted by Grable Studio, is a game jam where the idea is simple:

Create a boss fight that is fun, creative, incredible, or simply unforgettable.

It can be epic. It can be strange. It can be terrifying. It can be hilarious.

There's only one rule that really matters:

There must be a boss.

โš”๏ธ THE CHALLENGE

For 7 days, create a small experience focused on one thing:

A BOSS FIGHT.

Your game needs:

  • ๐Ÿ‘น A boss
  • ๐Ÿง‘ A player character
  • โš”๏ธ A fight between the two

Everything else is up to you.

Want to add a cutscene before the fight? Go for it.

Want to create an absurdly good soundtrack? YES.

Want to tell an entire story through the boss? Do it.

Want the boss to transform three times? Make it happen.

Want to create something completely bizarre that nobody expected?

Please do.

The goal is to put as much creativity as possible into a single boss fight.

๐ŸŽฎ RULES

1. The game must be made during the jam

The majority of your game should be created during the 7 days of the Boss Fight Jam.

2. Pre-existing code is allowed

You may use code or systems you created before the jam.

3. Pre-existing assets are allowed

You may use assets created before the jam or obtained from other sources, as long as you have the necessary rights or permission to use them.

4. Any engine

Unity, Unreal, Godot, GameMaker, RPG Maker, your own engine...

Use whatever you want.

5. Any platform

PC, Web, Linux, console, mobile...

As long as your game can be played and evaluated, it's valid.

6. Commercial or free

Your submission can be commercial or free.

7. Generative AI

Generative AI tools may be used for:

  • Brainstorming and ideas
  • Coding assistance

However, the main content of your submission must be created during the jam.

Generative AI must not be used to create the final art, music, or other final assets for your game.

๐Ÿ‘ฅ SOLO OR TEAM?

Both!

You can participate:

๐Ÿง‘ SOLO

One person. One boss. One fight.

๐Ÿ‘ฅ TEAM

Gather your friends, form a team, and create something together.

It doesn't matter if you're working alone in your room or with an entire team:

we want to see your boss.

๐Ÿ—“๏ธ DATES

Development

7 days

๐Ÿ“… September 7, 2026 โ†’ September 14, 2026

12:00 PM BRT

Once submissions close, voting begins.

Voting

3 days

๐Ÿ“… September 14, 2026 โ†’ September 17, 2026

12:00 PM BRT

Only participants who submitted a game to the jam can vote.

๐Ÿ† VOTING

Voting is only available to people who submitted a game to the jam.

Each submission can be evaluated in the following categories:

๐ŸŽฎ GAME DESIGN

How does the boss fight work?

Do the attacks, patterns, mechanics, and design decisions make the fight interesting?

๐Ÿ’ก CREATIVITY

Is the boss original?

Does the fight have an idea that makes you think:

"WOW, THAT'S A GREAT IDEA."

๐ŸŽจ ART

Visuals, animation, effects, art direction, and presentation.

๐ŸŽต MUSIC

Does the music fit the fight?

Does it help create the atmosphere and make the encounter memorable?

๐Ÿ˜Ž FUN

The most important question:

Was it fun to play?

๐Ÿ’ฅ IT DOESN'T HAVE TO BE PERFECT

You only have 7 days.

We're not expecting a gigantic game.

You don't need 40 bosses, 15 hours of story, or a revolutionary engine.

We want a small, focused experience with personality.

One boss.

One fight.

One cool idea.

Make something you would want to play.

โญ INSPIRATION

The Boss Fight Jam is inspired by the spirit of classic arcade games and, especially, the creativity and intensity found in games by Treasure.

One of the biggest inspirations for this jam is Astro Boy: Omega Factor.

There's something special about a boss fight that can turn a few minutes of gameplay into a memory that stays with you for years.

That's the feeling we want to celebrate.

We don't just want bosses.

We want bosses people remember.

๐Ÿ“ค SUBMISSION

When you finish your game, submit it through the jam page before the deadline.

Make sure to include:

  • The game or a way to play it
  • A short description
  • Controls/instructions
  • Credits for any assets/resources used, when necessary

And then...

LET THE FIGHT BEGIN.

Good luck, developer.

Create your boss.

Create your fight.

Make something unforgettable.

Grable Studio

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one boss,one life, deafet boss zulo!
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