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Devil's Pests's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #858 | 2.878 | 3.375 |
| Gameplay | #1331 | 2.345 | 2.750 |
| Enjoyment | #1421 | 2.345 | 2.750 |
| Overall | #1427 | 2.327 | 2.729 |
| Visuals | #1429 | 2.452 | 2.875 |
| Innovation | #1452 | 2.132 | 2.500 |
| Theme | #1784 | 1.812 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
the "risk it for the biscuit" theme is shown through the gameplay of choosing to progress through the dungeon and have more health or risking your lives for more gold points!
What code and assets did you not make from scratch during the jam (if any)?
https://www.thenew8bitheroes.com/
Used NESMaker, still needed to make a lot of custom stuff like the physics script for the grid movement
and the other thing used for this jam is a emulator for webpages:
https://github.com/ninjadynamics/ninjapad
How many people worked on the game?3
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Comments
great game
Nice retro game, or more a game which gives retro feeling and brings you back to your childhood.
Nice job.
Great retro theming and a simple but challenging game loop. I really enjoyed this
I have never seen a game made in NESMaker, very cool, love the chiptune musice
Cool seeing a game made with a more niche development environment. Really sells the NES feeling.