Nice game, really liked the particle type animation of bullets hitting and the swooshing in the second level. A little difficult for me to play mouse and left hand WASD, but that's on me, not you. well done
Play Biscuit
Bullet Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #331 | 3.432 | 3.600 |
| Gameplay | #545 | 3.242 | 3.400 |
| Innovation | #650 | 3.051 | 3.200 |
| Overall | #804 | 3.099 | 3.250 |
| Enjoyment | #910 | 3.051 | 3.200 |
| Visuals | #987 | 3.146 | 3.300 |
| Theme | #1211 | 2.670 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Players must take risks in order to stay ahead of the big death wall and escape. Also the healing items are biscuits. Going for biscuits takes additional time, making doing so a risk against the wall of death.
What code and assets did you not make from scratch during the jam (if any)?
Almost all code was made from scratch, player movement was mostly recycled from an older project, added double jump.
All art except for environmental decorations were made from scratch
Music was made from scratch
all SFX except for door sound was made from scratch
How many people worked on the game?5






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