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A jam submission

Risky RobberView game page

How much loot can you get without getting caught?
Submitted by Racerik — 22 minutes, 5 seconds before the deadline
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Risky Robber's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#15582.0233.000
Theme#15722.1573.200
Enjoyment#16382.0233.000
Innovation#17111.7532.600
Overall#17991.7302.567
Visuals#18401.7532.600
Audio#21870.6741.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You have to risk going around guards to collect loot

What code and assets did you not make from scratch during the jam (if any)?
Movement script is a modified version from another one of my games

How many people worked on the game?
1

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Comments

Submitted(+1)

Good gameplay. No sound :( It was a little hard to tell when they were detecting me until I was caught. I also think the level had too many long hallways without a lot of excitement, meaning the player would just have to wait for long periods of time for things. I found some of the rooms with multiple guys patrolling were my favorites, the hallways, not so much.

Developer

Appreciate the feedback. Thanks for playing!

Submitted(+1)

very nice game, the movements are smooth and it looks very good!

Submitted(+1)

Pretty cool. The controls feel really smooth, and the game looks nice. Only feedback I can give is it could be hard to see the like guard LOS radius. But other than that felt really good to play.