Maybe add a sound effect when an enemy is hit, also I think the combat needs some work, I swung many hits that didn't have any effect. Apart from that, a really great game for a weeks work.
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Biscuit Crawler's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1273 | 2.708 | 3.667 |
| Audio | #1565 | 1.846 | 2.500 |
| Innovation | #1578 | 1.969 | 2.667 |
| Overall | #1636 | 1.990 | 2.694 |
| Enjoyment | #1656 | 1.969 | 2.667 |
| Theme | #1757 | 1.846 | 2.500 |
| Gameplay | #1827 | 1.600 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You get pickups or chests that give you either good loot or the opposite, also the enemies are mostly biscuits
What code and assets did you not make from scratch during the jam (if any)?
Just the models for the environment and some collectables, the cookie enemies was modified by us.
also some code snippets was generated by AI or edited by AI to speed things up.
How many people worked on the game?2


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