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AbdalrhmanSfar

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A member registered Aug 22, 2025 · View creator page →

Creator of

Recent community posts

This idea is probably the first thing everyone thought about when they saw the theme, but this game has the best implementation of it out of all the games I've played in this jam. I just don't understand why you didn't make a web build tho, it would've made the game way more accessible to a lot of players. 

Anyway, keep up the good work! 

You can never go wrong with a goofy game with a game jam. I wouldn't loved to finish this, but the gameplay loop is not engaging enough to make you go back and forth for 25 times. I don't think the fix is working more on it (especially since it's a jam game so you didn't have the time), I just think you should've chose a lower number than 25. 
It's a good polished entry overall, Keep up the good work. 

I like this game a lot, but it has quite a few issues. First of all, when you're fighting the first boss, if you die and got back to fight the camera stops moving with you for some reason. Which meant I had to reload the page every time I wanted to fight him (which was VERY annoying for someone who has really bad internet)., which leads us to problem number two, the intro text can't be skipped, which in my case meant I had to wait for it to finish every time. and last but least, problem number three,  idk if saving doesn't work or if it's the same as problem one (with the camera), but after I got to the golden orb boss and died the camera went right back to the start of the game but there was nothing I could control. 

Again, it's a good idea and a good game, it just needs more work fixing the bugs and polishing. Keep up the good work.

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This is certainly.... different. I would've made the web version use PC resolution and made a separate mobile build if you really want to.

With some more work here and there, I think you could be onto something here. Keep up the good work. 

I think the game could've benefited from a leaderboard, or at least displaying your own  high score in the main menu. I did really like the look and feel of the game. You can never go wrong with a card game in a game jam. Keep up the good work. 

Maybe you could've made it a bit more clear that the number in the bottom decreases as you get closer, took me a bit to figure it out. Good entry overall.

If I were to change one thing in the game it would be just making the wasd keys control the ui as well, not just the arrows. Other than that, it's a really fun fast paced game. Keep up the good work. 

It's a good polished game. I only wish the map was bigger and had more stuff to do than just walking around and gathering atoms. But for a jam game, it's really good.

For some reason the sound sliders don't work (all of them), you might want to look into that. other than that, it's a fun and polished game. 

Thanks for playing!

What a fun polished game. Keep up the good work. 

You can never go wrong with a simple polished puzzle platformer in a game jam. Good job. 

Wow, just... wow. Great game, great art, and great story. 
Keep up the GREAT work.

Good game. The variety of the mini games is really cool. It does need some polish, like it's annoying to leave/enter the bedroom because you could keep leaving and entering each from due to both doors being on the same side.
Also the whole loop of having to go to school everyday gets boring real fast. 
I believe that if you maybe made one or two mini games and spend more time on polish you would've ended up with a way better game.

One of the best games I tried so far. it's basically our game but first person and horror. Great work.

Am I mistaken or does nothing happen when you miss a wolf? also an in-game tutorial would be a good idea. 
Anyways, I like the simple approach. Keep up the good work.

Glad you liked it. Thanks for playing. 

When you pause or finish a level you can still hit the lucid button and sometimes it gets you stuck, or produces other strange behavior like moving while the game is paused. 
Also I think it would be a nice touch to make the bed visible in lucid mode as well.
Other than that, very fun game, took me a bit to finish because  of level 4. I especially liked the art and the color palette. 

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Glad you enjoyed the game. 
I deleted the entry with "ENTER YOMERUR NAME" and added you under "MER".
Sorry about that, we should've added a 'change username' button

Thanks for playing.

The game starts off great, but then it's kinda hard to figure out what to do. Cool idea though. ig with a bit more work to clarify everything the game has some great potential. 

The art is FIRE!!! both music and visuals are really amazing. It is infuriating in the start when you miss smth and you have to restart. but game development wise it's fair. 
Congrats on making such a polished great game! 

A great puzzle platformer, though it was hard to enjoy without music. I think adding music and a walking animation to the cat can go a long way.
Maybe think about making a post-jam version for them? 

42 rolls!
Nice graphics, the biggest problem of the game imo is that there's NO gameplay. I don't think hitting a button to roll a dice can be passed as gameplay. I think you could've been a little bit more inventive in this area. 

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Nice idea and implementation. though i did face a problem, when you go down a tunnel to get extra score points the boulder loses momentum and it becomes extremely hard to get it out, even impossible sometimes. idk if that's intentional or just a bug. Other than that a great game overall. 

Thanks for playing!

Thanks! 

Glad you liked it! 

Thanks for your kind words! 
Actually someone made the case of jumping  being useless, but we decided to do it in the end to give the player a better sense of mobility and to make the game fell less restricted. We thought at the end of the day, no one has to use it. 

Just the movement, and I did have to restart the game.  It's after I failed the parkour a couple of times. I would respawn and have complete mobility, but when I shrink to access the parkour again and retry it, the mouse just won't move. 

Thanks for playing! 

An interesting game to say the least. the art work is unique and well-done.
All in all, a great game. Keep up the good work.

Glad you like it!

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So... in one of the planets, when you jump into the cave the player just falls through the ground and keeps falling through space. And I think the planets' art style should differ a bit. Also the hit boxes are so out of place. 

This is kinda too much for a jam, it's has a lot of potential for sure. 
Would love to see a post-jam version. 

Best game I've tried so far, simple visuals, great mechanics and concept.
Kudos for such a great game.

Wow, talk about high mouse sensitivity. Maybe reduce it or add a customizability choice. 
I also I can't figure out what's different between the weapons.
Great game overall, would love to see the post-jam version. 

The combat system could use some work, maybe also add a health bar.  
other than that, a really nice game, Keep up the good work. 

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The game is really confusing, like I can't figure out where to go. Also the music is out of place. 
Maybe with some thing that could help you to know where to go and a different music if could be way better.  

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Lol, Thanks for pointing it out. 

Lol made it to 12th wave and I still don't know the difference between red and black monsters. 
Really simple and enjoyable game. But what stands out is the amazing music. 

First multiplayer I've tried this jam, the game's idea is really great.