This idea is probably the first thing everyone thought about when they saw the theme, but this game has the best implementation of it out of all the games I've played in this jam. I just don't understand why you didn't make a web build tho, it would've made the game way more accessible to a lot of players.
Anyway, keep up the good work!
AbdalrhmanSfar
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You can never go wrong with a goofy game with a game jam. I wouldn't loved to finish this, but the gameplay loop is not engaging enough to make you go back and forth for 25 times. I don't think the fix is working more on it (especially since it's a jam game so you didn't have the time), I just think you should've chose a lower number than 25.
It's a good polished entry overall, Keep up the good work.
I like this game a lot, but it has quite a few issues. First of all, when you're fighting the first boss, if you die and got back to fight the camera stops moving with you for some reason. Which meant I had to reload the page every time I wanted to fight him (which was VERY annoying for someone who has really bad internet)., which leads us to problem number two, the intro text can't be skipped, which in my case meant I had to wait for it to finish every time. and last but least, problem number three, idk if saving doesn't work or if it's the same as problem one (with the camera), but after I got to the golden orb boss and died the camera went right back to the start of the game but there was nothing I could control.
Again, it's a good idea and a good game, it just needs more work fixing the bugs and polishing. Keep up the good work.
Good game. The variety of the mini games is really cool. It does need some polish, like it's annoying to leave/enter the bedroom because you could keep leaving and entering each from due to both doors being on the same side.
Also the whole loop of having to go to school everyday gets boring real fast.
I believe that if you maybe made one or two mini games and spend more time on polish you would've ended up with a way better game.
When you pause or finish a level you can still hit the lucid button and sometimes it gets you stuck, or produces other strange behavior like moving while the game is paused.
Also I think it would be a nice touch to make the bed visible in lucid mode as well.
Other than that, very fun game, took me a bit to finish because of level 4. I especially liked the art and the color palette.
So... in one of the planets, when you jump into the cave the player just falls through the ground and keeps falling through space. And I think the planets' art style should differ a bit. Also the hit boxes are so out of place.
This is kinda too much for a jam, it's has a lot of potential for sure.
Would love to see a post-jam version.






