Very simple card game. I only played with the first deck since my brain is not functioning yet, but the visuals on this are great and the game feels polished. Really loved it!
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Crumbling Crowns's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art/Graphics | #40 | 4.048 | 4.048 |
| Overall | #108 | 3.357 | 3.357 |
| Fun/Gameplay | #110 | 3.286 | 3.286 |
| Originality | #123 | 3.524 | 3.524 |
| Audio | #151 | 2.881 | 2.881 |
| Theme | #195 | 3.048 | 3.048 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes, all manually created by myself (except for the used fonts obviously).
Did your team create most of/all the audio yourselves?
No, I used a sound effect asset pack here from itch.
How did you incorporate the theme "UNSTABLE"?
The theme of this card game is to build a fantasy kingdom. A core mechanic is to replace ("crumble") your existing cards with new ones, representing the "unstable" fate of a kingdom.
Comments
Hey! that' a great game, I am not a fan of the card games but I think this game is understandable than most of the card games. I don't know if I made an efficient kingdom lol. Anf for the rate part, I liked your art style and audio selectment. It was a great experience
This was a solid entry. Im not normally a card game type of person so it took me a few rounds to figure out how things worked. Still really couldn't tell if I was doing well or not though but I did make it to the end of each round if that means anything! The cards looked great. Sfx were solid and tactile. I think a practice round that taught the player synergies and how cards actually behaved (I read the card's flavor text but that didn't clear up a lot for me), I think that would have made it even more enjoyable to play!
Thank you for playing and your detailed feedback, very helpful! I agree, any post-jam extended version needs a better intro. In the current version, I tried to support exploring the mechanics with the tooltips but I think these are mostly effective with players that have played many similar card games, judging by the comments here. Thank you again!
Gorgeous art and UI! The pop-up text when you hover your mouse over a card is super nice too.
I like the different card effects from each deck. It really made the gameplay unique for each one of them. The art was also beautiful, and it really made each one of them distinct. However, unless I missed it, I wished there was a foreseeable outcome in the game instead of just giving me my total score. I do agree with some comments here that the game will also benefit from having a leaderboard. Otherwise, well done!!
Not my cup of teaa but I can’t argue the quali-teaaa Lovely art on the cards. Crispy sfx. Nice colors. Overall solid entry very polished
The art on the cards was well made. And such a large amount of different cards, effect, and combos for a game made in such a short time is impressive. Well done.
I really love deck building games! Love the art on the cards!
Good job. Once I figured out how to play, I broke my own record a few times.
I think the game could've benefited from a leaderboard, or at least displaying your own high score in the main menu. I did really like the look and feel of the game. You can never go wrong with a card game in a game jam. Keep up the good work.
107 on the Aspiring Monarch one but I played a few times on each. I'm not 1000% percent sure what I'm doing but it FEELS good and I do love me some card games. I also do like the crumble concept and the look of the game overall as well. Great work!
Not really! This is one aspect that I couldn't focus on as much as I wanted to due to the time constraints of the jam. But at least I realized in time that the decks feel much better with more copies of the same card, as it reduces the impact of "bad rng".
The highest score I've seen is from my brother, who scored 257 on the Dark Sky deck with two Giants stomping over two Hovels drawn early on. :D
Very cool game, took me a while to get the hang of it but when it clicked it was fun finding a good strategy.
The card cover art is very awesome btw! good job.
Fun game! awesome polish and brilliant art/audio. Awesome way of interpreting the theme! Reminds me of skystone smash from skylanders. Brilliant tactic building game. Great job! Very fun to play and an awesome game overall.
Rate my game?
The 'crumbling' grid mechanic is such a fresh twist on kingdom building! Shifting cards down to unlock crumble and combo synergies creates awesome tactical decisions. As a fellow card game dev, I really appreciate this kind of mechanics design. I think you'd enjoy mine too if you get a chance to check it out! Great job on this! [Rated]








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