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coderKillo

384
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A member registered Dec 31, 2022 · View creator page →

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Very nice platform shooter. The movement and the shooting feels really good and get me into the flow.

I would suggest two things:
- make the grappling hook cooldown over the cursor, it get lost in the corner
- make a visual indicator (e.g. cursor turn red) if the hook can be placed here or if its out of range, it is hard to get when a hook is connecting and when not

but besides that well done!

What a charming little game. I like the simplicity of it a lot! I also love that the ammo is also your health, brilliant touch! 
Very amazing game, well done.

I honestly suck at this game. I get the idea but I ended up just button mashing :D But I also suck at fighting games so...

I really like the music and the pixel art, the game also feels very polished. Well done!

I first thought countdown was a timer :D so I was pretty stressed and retried a few times.

After I checked it it was a really relaxing experience :) Well done!

Amazing puzzle game. The puzzels are challenging and very creative (which is the hardest part of creating a puzzel game). I also like the art and color, make the game alot charming :)

Insane how many levels you manage to make! Had a blast playing it :)

Very cool idea for the platformer. I love the minimal art style and the jumping feels very good!

I would like if walls where spikes come out could visually separate from normal walls, that cost me a few lives :D

Well done game!

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I have played almost 40 games this jam and this is my favorite game by far! I love every second of it. The concept is so fun and the pixel art is really charming.

One tiny small thing: sometimes the AI get stuck on walls or something which messes up the hole replay, so I had to restart. But this is completely fine considering that this is a 4 day jam!

Again amazing work, 11/10! I want to play more... please make this to a full game!
 

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this game is a moost play :D I love the theme the vibe the gameplay and amazing how you made a simplified version of Kerbal Space Program! The music and art is also amazing and is really fun to find a way to get to the moon. I which there where more updates to build even longer.

The one thing was the sound effects where fun at first but annoying after a while, but at this point I am just nit picking :D

I played this game for about an hour and still want to come futher!

great game! the concept is brilliant and the art style and music is cozy and cute :) I also love how many things are effected by the wax level and how they are used to solve the puzzels. Well done!

The Idea is amazing and the game is beautiful. Personally I find the delay on the jump to much it took me some time to get used to it and even then I died often because of it.

But besides that nice work!

Love the artstyle it is really cool and unique. Gameplay wise it gets boring pretty fast. Maby you could add some challange for the player.

Very cool and intense game :) the difficulty is challenging but not impossible. Also love the music it really gets the blood pumping

Very intressting twist for the 2048 game, I was addicted to this game when I was younger. 

I would like to see a movement animation for the numbers because if they just teleport it is really hard to see what is happening.

I also like the artstyle, its really cute.

Wow what an intressting twist on tower defence, brillant! I love the everything about this game. Its artstyle and colors are beautyful, the gameplay is smooth and the design is awesome

Also the polish is unreal, you could straight release this game on steam, insane!

Very cool art and smooth gameplay. Dodging bullets feels great. I also love the minimal UI design

Incredible polished for a 4 day jam well done!

Very cool, I love that the player has no health but you get stunned as punishment :)

The hit feedback could be better and holding attack for keep attacking (my finger hurts from pressing :D)

Great work, keep it up!

This game surprised me to be honest. At first it seems like a simple mechanic that I have seen very often (jumping as resource). But the game design and execution is what takes this to a new level.

First I love the sound design (besides the jetpack, it sounds a little bit like the character is farting :D) the sound effects make it really immersive.

Then the level design is pretty cleaver, I love how there is often a "obvious" way and a right way. It really felt great after failing to find a alternative route that was the correct one.

And at last the atmosphere, wow! when the light got out I completely expected some monster. 

This game does a lot of things right, I love it !

I must admit that the first 5 min of my gameplay I just listened to this BANGER SOUNDTRACK  HOLLY S***!
The idea of the game sound really cool and the ship movement is good, I just think it needs a lot of balancing. The first enemies took way to long to kill and later the enemies sometimes spawn inside you. Also if you get a few upgrades I finished a level with half of the time left and had to wait (maby there is a way to skip and I am just missing it). But all of this is nothing what a small patch couldn't fix.

I would also recommand to use a other way to move around, maby it is just me but aiming while moving was really hard because I could not move in one direction and aim at another.

Again the music is a banger and adds much to the gameplay, love it ! :)

The idea is cool, I just wish there where a score or some indication how far I came, so I could beat it next try :D

what a cute little game. The mechanic (making time the main resource) is a great idea and the pixel art is charming.

very cool art and I love the idea.

the only thing is I think the gameplay is pretty dull. maby you could add a dash or something to move faster.

while playing I had a idea: perhaps you could "throw" the objects you have to carry around, with them maintaining their speed of movement (since there is weightlessness in space). That could make transporting objects more fun.

Brilliant idea, I just suck at this game :D The art is beautiful and I love the twist that you have to make the sounds of the instruments, made me smile :)

Just one tiny thing: While I think the "booing" is immersive and in universe if you miss a lot (what happend to me) the sound is overlapping and monotone. Maby use a shorter sound from booing of a single person and not from a crowed and try to pitch variant it to make it sound it comes from different persones. I don't know if this works but in my head it sounds cool :D

Nice little game, I just can't remember what is what :D

Also I had a issue where one of the buttons (I think it was "Count Down") disappears and only the other 2 where visible. 

I love this game, banger artstyle and the idea is pretty cool.

funny originally I wanted to make a game where a count climps down as far as possible in a specific time, but I did not manage to get the procedural generation working in time ... so yeah :D

I also love the 3d effect of the environment, it really sells the point of falling!

I like the art style it is pretty cute :)

I always love a tetris game with twist, and this one is pretty good :)

I really love the concpet and theme. pretty unique idea. I just wish there would be a way to tell how far one level down is.

The artstyle is really cool and the gameplay is smooth, well done :)

one of the best games I played so far! the amount of polish is crazy for a 4 day jam!

Simple idea and very well executed. The artstyle is awesome and jumping feels great! 10/10

The Idea is awesome but I think I am to bad for that game :D
For me the biggest obsticals were the enemy firing at me directly after they run away from me and the enemies sometimes got struck on wall / will not go the way I wanted.

For the first problem you could add a indicator (red laser or something) and a delay to the enemy attack. The second one is harder but maby the AI could favor running towards other AI. Because mostly that what I want as a player. Again just suggestions, maby I just suck at this game :D

I love the concept and the art style the animation and feedbacks are really awesome.

I just wish the crosshair would be a little bit hard to see and sometimes gets lost in the chaos, I think a color change would be create. Also the hitboxes of the enemy seem a little small, I could swear sometimes the bullet is going right through the enemy.

But besides that, awesome conecpt and great execution. well done!

The idea ist super cool, the puzzles are also well balanced to keep it intresting :) I would like to play more of it!

awesome, really fun small game. I love that it is so minimalistic :)

Pretty cool take to combine match 3 with survival. it is really fun. And bonus points for making a couch co-op, there are to few of them

This a amazing fun game! the level are short but its fun to try and get the least amount of bullets. Also the idea is so simple but brilliant! Love it.

The only thing is the music and especially the sound effects distorted and a little bit loud.

The UI and Sound design are very impressive and polished for a Jam game. I also like the idea.

The Text seams a little small and hard to read (maby its just my high monitor resolution) and the web version was kinda lagging when I placed a card.
But besides of this very cool game!:)

Love the artstyle and music. The concept remindes me of Monaco, very well executed.
Also a really nice touch that the music speeds up when the times runs out.
Very solid game, keep up the good work :)

cute game, the idea is really unique

Very col game, I love the vibe. It remindes me of old gameboy games. Also the dialog is very well written for such a small game :) The level are very difficult (maby thats why they remind me of old games) but that is not a bad think :)

cool concept, I got pretty high in dept, just like real life :D

This game is awesome. The idea is so simple but so fun and very well executed. The art style is amazing and the idea with managing other things like popups and trash is funny.
As someone who worked at a store with customers that this is a pretty close experience to how stressful it sometimes get in the real world :D